/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "expedition.h" #include "expedition_database.h" #include "cliententry.h" #include "clientlist.h" #include "zonelist.h" #include "zoneserver.h" #include "../common/eqemu_logsys.h" extern ClientList client_list; extern ZSList zoneserver_list; Expedition::Expedition(uint32_t expedition_id, uint32_t dz_id, uint32_t dz_instance_id, uint32_t dz_zone_id, uint32_t start_time, uint32_t duration, uint32_t leader_id ) : m_expedition_id(expedition_id), m_dz_id(dz_id), m_dz_instance_id(dz_instance_id), m_dz_zone_id(dz_zone_id), m_start_time(std::chrono::system_clock::from_time_t(start_time)), m_duration(duration), m_leader_id(leader_id) { m_expire_time = m_start_time + m_duration; m_warning_cooldown_timer.Enable(); } void Expedition::AddMember(uint32_t character_id) { auto it = std::find_if(m_member_ids.begin(), m_member_ids.end(), [&](uint32_t member_id) { return member_id == character_id; }); if (it == m_member_ids.end()) { m_member_ids.emplace_back(character_id); } } bool Expedition::HasMember(uint32_t character_id) { return std::any_of(m_member_ids.begin(), m_member_ids.end(), [&](uint32_t member_id) { return member_id == character_id; }); } void Expedition::RemoveMember(uint32_t character_id) { m_member_ids.erase(std::remove_if(m_member_ids.begin(), m_member_ids.end(), [&](uint32_t member_id) { return member_id == character_id; } ), m_member_ids.end()); if (!m_member_ids.empty() && character_id == m_leader_id) { ChooseNewLeader(); } } void Expedition::ChooseNewLeader() { // we don't track expedition member status in world so may choose a linkdead member // this is fine since it will trigger another change when that member goes offline auto it = std::find_if(m_member_ids.begin(), m_member_ids.end(), [&](uint32_t member_id) { auto member_cle = (member_id != m_leader_id) ? client_list.FindCLEByCharacterID(member_id) : nullptr; return (member_id != m_leader_id && member_cle && member_cle->GetOnline() == CLE_Status::InZone); }); if (it == m_member_ids.end()) { // no online members found, fallback to choosing any member it = std::find_if(m_member_ids.begin(), m_member_ids.end(), [&](uint32_t member_id) { return (member_id != m_leader_id); }); } if (it != m_member_ids.end()) { SetNewLeader(*it); } } bool Expedition::SetNewLeader(uint32_t character_id) { if (!HasMember(character_id)) { return false; } LogExpeditionsModerate("Replacing [{}] leader [{}] with [{}]", m_expedition_id, m_leader_id, character_id); ExpeditionDatabase::UpdateLeaderID(m_expedition_id, character_id); m_leader_id = character_id; SendZonesLeaderChanged(); return true; } void Expedition::SendZonesExpeditionDeleted() { uint32_t pack_size = sizeof(ServerExpeditionID_Struct); auto pack = std::unique_ptr(new ServerPacket(ServerOP_ExpeditionDeleted, pack_size)); auto buf = reinterpret_cast(pack->pBuffer); buf->expedition_id = GetID(); zoneserver_list.SendPacket(pack.get()); } void Expedition::SendZonesDurationUpdate() { uint32_t packsize = sizeof(ServerExpeditionUpdateDuration_Struct); auto pack = std::unique_ptr(new ServerPacket(ServerOP_ExpeditionDzDuration, packsize)); auto packbuf = reinterpret_cast(pack->pBuffer); packbuf->expedition_id = GetID(); packbuf->new_duration_seconds = static_cast(m_duration.count()); zoneserver_list.SendPacket(pack.get()); } void Expedition::SendZonesExpireWarning(uint32_t minutes_remaining) { uint32_t pack_size = sizeof(ServerExpeditionExpireWarning_Struct); auto pack = std::unique_ptr(new ServerPacket(ServerOP_ExpeditionExpireWarning, pack_size)); auto buf = reinterpret_cast(pack->pBuffer); buf->expedition_id = GetID(); buf->minutes_remaining = minutes_remaining; zoneserver_list.SendPacket(pack.get()); } void Expedition::SendZonesLeaderChanged() { uint32_t pack_size = sizeof(ServerExpeditionLeaderID_Struct); auto pack = std::unique_ptr(new ServerPacket(ServerOP_ExpeditionLeaderChanged, pack_size)); auto buf = reinterpret_cast(pack->pBuffer); buf->expedition_id = GetID(); buf->leader_id = m_leader_id; zoneserver_list.SendPacket(pack.get()); } void Expedition::UpdateDzSecondsRemaining(uint32_t seconds_remaining) { auto now = std::chrono::system_clock::now(); auto update_time = std::chrono::seconds(seconds_remaining); auto current_remaining = m_expire_time - now; if (current_remaining > update_time) // reduce only { LogExpeditionsDetail( "Updating expedition [{}] dz instance [{}] seconds remaining to [{}]s", GetID(), GetInstanceID(), seconds_remaining ); // preserve original start time and adjust duration instead m_expire_time = now + update_time; m_duration = std::chrono::duration_cast(m_expire_time - m_start_time); ExpeditionDatabase::UpdateDzDuration(GetInstanceID(), static_cast(m_duration.count())); // update zone level caches and update the actual dz instance's timer SendZonesDurationUpdate(); } } std::chrono::system_clock::duration Expedition::GetRemainingDuration() const { return m_expire_time - std::chrono::system_clock::now(); } void Expedition::CheckExpireWarning() { if (m_warning_cooldown_timer.Check(false)) { using namespace std::chrono_literals; auto remaining = GetRemainingDuration(); if ((remaining > 14min && remaining < 15min) || (remaining > 4min && remaining < 5min) || (remaining > 0min && remaining < 1min)) { int minutes = std::chrono::duration_cast(remaining).count() + 1; SendZonesExpireWarning(minutes); m_warning_cooldown_timer.Start(70000); // 1 minute 10 seconds } } }