/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef EQDBRes_H_ #define EQDBRes_H_ #include #include #include #include "types.h" #include "database.h" #include //this is the main object exported to perl. class EQDBRes { public: EQDBRes(MYSQL_RES *r) { res=r; } ~EQDBRes() { finish(); } //BEGIN PERL EXPORT unsigned long num_rows() { return (res) ? mysql_num_rows(res) : 0; } unsigned long num_fields() { return (res) ? mysql_num_fields(res) : 0; } void DESTROY() { } void finish() { if (res) mysql_free_result(res); res=nullptr; }; std::vector fetch_row_array(); std::map fetch_row_hash(); unsigned long * fetch_lengths() { return (res) ? mysql_fetch_lengths(res) : 0; } //END PERL EXPORT private: MYSQL_RES *res; }; #endif /*EQDBRes_H_*/