#include "../common/eq_packet_structs.h" #include "../common/strings.h" #include "../common/misc_functions.h" #include "../common/repositories/player_titlesets_repository.h" #include "client.h" #include "mob.h" #include "titles.h" #include "worldserver.h" extern WorldServer worldserver; TitleManager::TitleManager() { } bool TitleManager::LoadTitles() { titles.clear(); const auto& l = TitlesRepository::All(database); if (l.empty()) { return false; } for (const auto& e : l) { titles.push_back(e); } LogInfo("Loaded [{}] Title{}", Strings::Commify(l.size()), l.size() != 1 ? "s" : ""); return true; } EQApplicationPacket* TitleManager::MakeTitlesPacket(Client* c) { const auto& eligible_titles = GetEligibleTitles(c); uint32 total_length = 4; for (const auto& e : eligible_titles) { total_length += e.prefix.length() + e.suffix.length() + 6; } auto outapp = new EQApplicationPacket(OP_SendTitleList, total_length); char* buffer = (char*) outapp->pBuffer; VARSTRUCT_ENCODE_TYPE(uint32, buffer, eligible_titles.size()); for (const auto& t : eligible_titles) { VARSTRUCT_ENCODE_TYPE(uint32, buffer, t.id); VARSTRUCT_ENCODE_STRING(buffer, t.prefix.c_str()); VARSTRUCT_ENCODE_STRING(buffer, t.suffix.c_str()); } return outapp; } std::string TitleManager::GetPrefix(int title_id) { if (!title_id) { return ""; } auto e = std::find_if( titles.begin(), titles.end(), [title_id](const auto& t) { return t.id == title_id; } ); return e != titles.end() ? e->prefix : ""; } std::string TitleManager::GetSuffix(int title_id) { if (!title_id) { return ""; } auto e = std::find_if( titles.begin(), titles.end(), [title_id](const auto& t) { return t.id == title_id; } ); return e != titles.end() ? e->suffix : ""; } bool TitleManager::HasTitle(Client* c, uint32 title_id) { if (!c || !title_id) { return false; } const auto& eligible_titles = GetEligibleTitles(c); return std::any_of( eligible_titles.begin(), eligible_titles.end(), [title_id](const auto& t) { return t.id == title_id; } ); } std::vector TitleManager::GetEligibleTitles(Client* c) { std::vector eligible_titles = {}; if (!c) { return eligible_titles; } const auto& player_title_sets = PlayerTitlesetsRepository::GetWhere( database, fmt::format( "`char_id` = {}", c->CharacterID() ) ); for (auto t : titles) { if (t.char_id >= 0 && c->CharacterID() != static_cast(t.char_id)) { continue; } if (t.status >= 0 && c->Admin() < t.status) { continue; } if (t.gender >= Gender::Male && c->GetBaseGender() != t.gender) { continue; } if (t.class_ >= Class::None && c->GetBaseClass() != t.class_) { continue; } if (t.min_aa_points >= 0 && c->GetSpentAA() < t.min_aa_points) { continue; } if (t.max_aa_points >= 0 && c->GetSpentAA() > t.max_aa_points) { continue; } if (t.skill_id >= 0) { auto skill_id = static_cast(t.skill_id); if ( t.min_skill_value >= 0 && c->GetRawSkill(skill_id) < static_cast(t.min_skill_value) ) { continue; } if ( t.max_skill_value >= 0 && c->GetRawSkill(skill_id) > static_cast(t.max_skill_value) ) { continue; } } if (t.item_id >= 1 && c->GetInv().HasItem(t.item_id) == INVALID_INDEX) { continue; } if ( t.title_set > 0 && !std::any_of( player_title_sets.begin(), player_title_sets.end(), [t](const auto& e) { return e.title_set == t.title_set; } ) ) { continue; } eligible_titles.emplace_back(t); } return eligible_titles; } bool TitleManager::IsNewAATitleAvailable(int aa_points, int class_id) { return std::any_of( titles.begin(), titles.end(), [class_id, aa_points](const auto& t) { return ( (t.class_ == -1 || t.class_ == class_id) && t.min_aa_points == aa_points ); } ); } bool TitleManager::IsNewTradeSkillTitleAvailable(int skill_id, int skill_value) { return std::any_of( titles.begin(), titles.end(), [skill_id, skill_value](const auto& t) { return t.skill_id == skill_id && t.min_skill_value == skill_value; } ); } void TitleManager::CreateNewPlayerTitle(Client* c, std::string title) { if (!c || title.empty()) { return; } c->SetAATitle(title); const auto& l = TitlesRepository::GetWhere( database, fmt::format( "`char_id` = {} AND `prefix` = '{}'", c->CharacterID(), Strings::Escape(title) ) ); if (!l.empty()) { return; } auto e = TitlesRepository::NewEntity(); e.char_id = c->CharacterID(); e.prefix = title; if (!TitlesRepository::InsertOne(database, e).id) { return; } worldserver.SendReload(ServerReload::Type::Titles); } void TitleManager::CreateNewPlayerSuffix(Client* c, std::string suffix) { if (!c || suffix.empty()) { return; } c->SetTitleSuffix(suffix); const auto& l = TitlesRepository::GetWhere( database, fmt::format( "`char_id` = {} AND `suffix` = '{}'", c->CharacterID(), Strings::Escape(suffix) ) ); if (!l.empty()) { return; } auto e = TitlesRepository::NewEntity(); e.char_id = c->CharacterID(); e.suffix = suffix; if (!TitlesRepository::InsertOne(database, e).id) { return; } worldserver.SendReload(ServerReload::Type::Titles); } void Client::SetAATitle(std::string title) { strn0cpy(m_pp.title, title.c_str(), sizeof(m_pp.title)); auto outapp = new EQApplicationPacket(OP_SetTitleReply, sizeof(SetTitleReply_Struct)); auto strs = (SetTitleReply_Struct*) outapp->pBuffer; strn0cpy(strs->title, title.c_str(), sizeof(strs->title)); strs->entity_id = GetID(); entity_list.QueueClients(this, outapp, false); safe_delete(outapp); } void Client::SetTitleSuffix(std::string suffix) { strn0cpy(m_pp.suffix, suffix.c_str(), sizeof(m_pp.suffix)); auto outapp = new EQApplicationPacket(OP_SetTitleReply, sizeof(SetTitleReply_Struct)); auto strs = (SetTitleReply_Struct*) outapp->pBuffer; strs->is_suffix = 1; strn0cpy(strs->title, suffix.c_str(), sizeof(strs->title)); strs->entity_id = GetID(); entity_list.QueueClients(this, outapp, false); safe_delete(outapp); } void Client::EnableTitle(int title_set) { if (CheckTitle(title_set)) { return; } auto e = PlayerTitlesetsRepository::NewEntity(); e.char_id = CharacterID(); e.title_set = title_set; if (!PlayerTitlesetsRepository::InsertOne(database, e).id) { LogError("Error in EnableTitle query for titleset [{}] and charid [{}]", title_set, CharacterID()); } } bool Client::CheckTitle(int title_set) { return !PlayerTitlesetsRepository::GetWhere( database, fmt::format( "`char_id` = {} AND `title_set` = {}", CharacterID(), title_set ) ).empty(); } void Client::RemoveTitle(int title_set) { if (!CheckTitle(title_set)) { return; } for (const auto& t : title_manager.GetTitles()) { if (t.title_set == title_set) { if (std::string(m_pp.title) == t.prefix) { SetAATitle(""); } if (std::string(m_pp.suffix) == t.suffix) { SetTitleSuffix(""); } break; } } PlayerTitlesetsRepository::DeleteWhere( database, fmt::format( "`title_set` = {} AND `char_id` = {}", title_set, CharacterID() ) ); }