#include "../bot_command.h" void bot_command_precombat(Client* c, const Seperator* sep) { if (helper_command_alias_fail(c, "bot_command_precombat", sep->arg[0], "precombat")) { return; } if (helper_is_help_or_usage(sep->arg[1])) { c->Message(Chat::White, "usage: %s ([set | clear])", sep->arg[0]); return; } if (!c->GetTarget() || !c->IsAttackAllowed(c->GetTarget())) { c->Message(Chat::White, "This command requires an attackable target."); return; } if (!c->DoLosChecks(c->GetTarget())) { c->Message(Chat::Red, "You must have Line of Sight to use this command."); return; } std::string argument(sep->arg[1]); if (!argument.compare("set")) { c->SetBotPrecombat(true); } else if (!argument.compare("clear")) { c->SetBotPrecombat(false); } else { c->SetBotPrecombat(!c->GetBotPrecombat()); } c->Message(Chat::White, "Precombat flag is now %s.", (c->GetBotPrecombat() ? "set" : "clear")); }