/* * This file was generated automatically by xsubpp version 1.9508 from the * contents of tmp. Do not edit this file, edit tmp instead. * * ANY CHANGES MADE HERE WILL BE LOST! * */ /* EQEMu: Everquest Server Emulator Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../common/features.h" #ifdef EMBPERL_XS_CLASSES #include "../common/debug.h" #include "embperl.h" #ifdef seed #undef seed #endif typedef const char Const_char; #include "npc.h" #ifdef THIS /* this macro seems to leak out on some systems */ #undef THIS #endif XS(XS_NPC_SignalNPC); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SignalNPC) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SignalNPC(THIS, _signal_id)"); { NPC * THIS; int _signal_id = (int)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SignalNPC(_signal_id); } XSRETURN_EMPTY; } XS(XS_NPC_CheckNPCFactionAlly); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_CheckNPCFactionAlly) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::CheckNPCFactionAlly(THIS, other_faction)"); { NPC * THIS; FACTION_VALUE RETVAL; dXSTARG; int32 other_faction = (int32)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->CheckNPCFactionAlly(other_faction); XSprePUSH; PUSHi((IV)RETVAL); } XSRETURN(1); } XS(XS_NPC_AddItem); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_AddItem) { dXSARGS; if (items < 2 || items > 4) Perl_croak(aTHX_ "Usage: NPC::AddItem(THIS, itemid, charges = 0, equipitem = true)"); { NPC * THIS; uint32 itemid = (uint32)SvUV(ST(1)); uint16 charges = 0; bool equipitem = true; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (items > 2) charges = (uint16)SvUV(ST(2)); if (items > 3) equipitem = (bool)SvTRUE(ST(3)); THIS->AddItem(itemid, charges, equipitem); } XSRETURN_EMPTY; } XS(XS_NPC_AddLootTable); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_AddLootTable) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::AddLootTable(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); uint32 loottable_id = 0; if(items > 1) { loottable_id = (uint32)SvUV(ST(1)); THIS->AddLootTable(loottable_id); } else { THIS->AddLootTable(); } } XSRETURN_EMPTY; } XS(XS_NPC_RemoveItem); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_RemoveItem) { dXSARGS; if (items < 2 || items > 4) Perl_croak(aTHX_ "Usage: NPC::RemoveItem(THIS, item_id, quantity= 0, slot= 0)"); { NPC * THIS; uint32 item_id = (uint32)SvUV(ST(1)); uint16 quantity; uint16 slot; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (items < 3) quantity = 0; else { quantity = (uint16)SvUV(ST(2)); } if (items < 4) slot = 0; else { slot = (uint16)SvUV(ST(3)); } THIS->RemoveItem(item_id, quantity, slot); } XSRETURN_EMPTY; } XS(XS_NPC_ClearItemList); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_ClearItemList) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::ClearItemList(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->ClearItemList(); } XSRETURN_EMPTY; } XS(XS_NPC_AddCash); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_AddCash) { dXSARGS; if (items != 5) Perl_croak(aTHX_ "Usage: NPC::AddCash(THIS, in_copper, in_silver, in_gold, in_platinum)"); { NPC * THIS; uint16 in_copper = (uint16)SvUV(ST(1)); uint16 in_silver = (uint16)SvUV(ST(2)); uint16 in_gold = (uint16)SvUV(ST(3)); uint16 in_platinum = (uint16)SvUV(ST(4)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->AddCash(in_copper, in_silver, in_gold, in_platinum); } XSRETURN_EMPTY; } XS(XS_NPC_RemoveCash); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_RemoveCash) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::RemoveCash(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->RemoveCash(); } XSRETURN_EMPTY; } XS(XS_NPC_CountLoot); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_CountLoot) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::CountLoot(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->CountLoot(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetLoottableID); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetLoottableID) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetLoottableID(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetLoottableID(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetCopper); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetCopper) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetCopper(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetCopper(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSilver); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSilver) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSilver(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSilver(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetGold); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetGold) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetGold(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetGold(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetPlatinum); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetPlatinum) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetPlatinum(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetPlatinum(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_SetCopper); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetCopper) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetCopper(THIS, amt)"); { NPC * THIS; uint32 amt = (uint32)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetCopper(amt); } XSRETURN_EMPTY; } XS(XS_NPC_SetSilver); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetSilver) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetSilver(THIS, amt)"); { NPC * THIS; uint32 amt = (uint32)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetSilver(amt); } XSRETURN_EMPTY; } XS(XS_NPC_SetGold); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetGold) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetGold(THIS, amt)"); { NPC * THIS; uint32 amt = (uint32)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetGold(amt); } XSRETURN_EMPTY; } XS(XS_NPC_SetPlatinum); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetPlatinum) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetPlatinum(THIS, amt)"); { NPC * THIS; uint32 amt = (uint32)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetPlatinum(amt); } XSRETURN_EMPTY; } XS(XS_NPC_SetGrid); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetGrid) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetGrid(THIS, grid_)"); { NPC * THIS; int32 grid_ = (int32)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetGrid(grid_); } XSRETURN_EMPTY; } XS(XS_NPC_SetSaveWaypoint); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetSaveWaypoint) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetSaveWaypoint(THIS, waypoint)"); { NPC * THIS; uint16 waypoint = (uint16)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetSaveWaypoint(waypoint); } XSRETURN_EMPTY; } XS(XS_NPC_SetSp2); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetSp2) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetSp2(THIS, sg2)"); { NPC * THIS; uint32 sg2 = (uint32)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetSp2(sg2); } XSRETURN_EMPTY; } XS(XS_NPC_GetWaypointMax); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetWaypointMax) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetWaypointMax(THIS)"); { NPC * THIS; uint16 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetWaypointMax(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetGrid); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetGrid) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetGrid(THIS)"); { NPC * THIS; int32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetGrid(); XSprePUSH; PUSHi((IV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSp2); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSp2) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSp2(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSp2(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetNPCFactionID); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetNPCFactionID) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetNPCFactionID(THIS)"); { NPC * THIS; int32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetNPCFactionID(); XSprePUSH; PUSHi((IV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetPrimaryFaction); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetPrimaryFaction) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetPrimaryFaction(THIS)"); { NPC * THIS; int32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetPrimaryFaction(); XSprePUSH; PUSHi((IV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetNPCHate); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetNPCHate) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::GetNPCHate(THIS, in_ent)"); { NPC * THIS; int32 RETVAL; dXSTARG; Mob* in_ent; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (sv_derived_from(ST(1), "Mob")) { IV tmp = SvIV((SV*)SvRV(ST(1))); in_ent = INT2PTR(Mob *,tmp); } else Perl_croak(aTHX_ "in_ent is not of type Mob"); if(in_ent == nullptr) Perl_croak(aTHX_ "in_ent is nullptr, avoiding crash."); RETVAL = THIS->GetNPCHate(in_ent); XSprePUSH; PUSHi((IV)RETVAL); } XSRETURN(1); } XS(XS_NPC_IsOnHatelist); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_IsOnHatelist) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::IsOnHatelist(THIS, p)"); { NPC * THIS; bool RETVAL; Mob* p; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (sv_derived_from(ST(1), "Mob")) { IV tmp = SvIV((SV*)SvRV(ST(1))); p = INT2PTR(Mob *,tmp); } else Perl_croak(aTHX_ "p is not of type Mob"); if(p == nullptr) Perl_croak(aTHX_ "p is nullptr, avoiding crash."); RETVAL = THIS->IsOnHatelist(p); ST(0) = boolSV(RETVAL); sv_2mortal(ST(0)); } XSRETURN(1); } XS(XS_NPC_SetNPCFactionID); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetNPCFactionID) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetNPCFactionID(THIS, in)"); { NPC * THIS; int32 in = (int32)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetNPCFactionID(in); } XSRETURN_EMPTY; } XS(XS_NPC_GetMaxDMG); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetMaxDMG) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetMaxDMG(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetMaxDMG(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetMinDMG); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetMinDMG) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetMinDMG(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetMinDMG(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_IsAnimal); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_IsAnimal) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::IsAnimal(THIS)"); { NPC * THIS; bool RETVAL; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->IsAnimal(); ST(0) = boolSV(RETVAL); sv_2mortal(ST(0)); } XSRETURN(1); } XS(XS_NPC_GetPetSpellID); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetPetSpellID) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetPetSpellID(THIS)"); { NPC * THIS; uint16 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetPetSpellID(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_SetPetSpellID); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetPetSpellID) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetPetSpellID(THIS, amt)"); { NPC * THIS; uint16 amt = (uint16)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetPetSpellID(amt); } XSRETURN_EMPTY; } XS(XS_NPC_GetMaxDamage); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetMaxDamage) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::GetMaxDamage(THIS, tlevel)"); { NPC * THIS; uint32 RETVAL; dXSTARG; uint8 tlevel = (uint8)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetMaxDamage(tlevel); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_SetTaunting); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetTaunting) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetTaunting(THIS, tog)"); { NPC * THIS; bool tog = (bool)SvTRUE(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetTaunting(tog); } XSRETURN_EMPTY; } XS(XS_NPC_PickPocket); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_PickPocket) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::PickPocket(THIS, thief)"); { NPC * THIS; Client* thief; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (sv_derived_from(ST(1), "Client")) { IV tmp = SvIV((SV*)SvRV(ST(1))); thief = INT2PTR(Client *,tmp); } else Perl_croak(aTHX_ "thief is not of type Client"); if(thief == nullptr) Perl_croak(aTHX_ "thief is nullptr, avoiding crash."); THIS->PickPocket(thief); } XSRETURN_EMPTY; } XS(XS_NPC_StartSwarmTimer); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_StartSwarmTimer) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::StartSwarmTimer(THIS, duration)"); { NPC * THIS; uint32 duration = (uint32)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->StartSwarmTimer(duration); } XSRETURN_EMPTY; } XS(XS_NPC_DoClassAttacks); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_DoClassAttacks) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::DoClassAttacks(THIS, target)"); { NPC * THIS; Mob * target; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (sv_derived_from(ST(1), "Mob")) { IV tmp = SvIV((SV*)SvRV(ST(1))); target = INT2PTR(Mob *,tmp); } else Perl_croak(aTHX_ "target is not of type Mob"); if(target == nullptr) Perl_croak(aTHX_ "target is nullptr, avoiding crash."); THIS->DoClassAttacks(target); } XSRETURN_EMPTY; } XS(XS_NPC_GetMaxWp); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetMaxWp) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetMaxWp(THIS)"); { NPC * THIS; int RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetMaxWp(); XSprePUSH; PUSHi((IV)RETVAL); } XSRETURN(1); } XS(XS_NPC_DisplayWaypointInfo); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_DisplayWaypointInfo) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::DisplayWaypointInfo(THIS, to)"); { NPC * THIS; Client * to; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (sv_derived_from(ST(1), "Client")) { IV tmp = SvIV((SV*)SvRV(ST(1))); to = INT2PTR(Client *,tmp); } else Perl_croak(aTHX_ "to is not of type Client"); if(to == nullptr) Perl_croak(aTHX_ "to is nullptr, avoiding crash."); THIS->DisplayWaypointInfo(to); } XSRETURN_EMPTY; } XS(XS_NPC_CalculateNewWaypoint); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_CalculateNewWaypoint) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::CalculateNewWaypoint(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->CalculateNewWaypoint(); } XSRETURN_EMPTY; } XS(XS_NPC_AssignWaypoints); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_AssignWaypoints) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::AssignWaypoints(THIS, grid)"); { NPC * THIS; uint32 grid = (uint32)SvUV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->AssignWaypoints(grid); } XSRETURN_EMPTY; } XS(XS_NPC_SetWaypointPause); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetWaypointPause) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::SetWaypointPause(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetWaypointPause(); } XSRETURN_EMPTY; } XS(XS_NPC_UpdateWaypoint); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_UpdateWaypoint) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::UpdateWaypoint(THIS, wp_index)"); { NPC * THIS; int wp_index = (int)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->UpdateWaypoint(wp_index); } XSRETURN_EMPTY; } XS(XS_NPC_StopWandering); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_StopWandering) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::StopWandering(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->StopWandering(); } XSRETURN_EMPTY; } XS(XS_NPC_ResumeWandering); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_ResumeWandering) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::ResumeWandering(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->ResumeWandering(); } XSRETURN_EMPTY; } XS(XS_NPC_PauseWandering); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_PauseWandering) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::PauseWandering(THIS, pausetime)"); { NPC * THIS; int pausetime = (int)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->PauseWandering(pausetime); } XSRETURN_EMPTY; } XS(XS_NPC_MoveTo); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_MoveTo) { dXSARGS; if (items != 4 && items != 5 && items != 6) Perl_croak(aTHX_ "Usage: NPC::MoveTo(THIS, mtx, mty, mtz, [mth, saveguard?])"); { NPC * THIS; float mtx = (float)SvNV(ST(1)); float mty = (float)SvNV(ST(2)); float mtz = (float)SvNV(ST(3)); float mth; bool saveguard; if(items > 4) mth = (float)SvNV(ST(4)); else mth = 0; if(items > 5) saveguard = (bool)SvTRUE(ST(5)); else saveguard = false; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->MoveTo(mtx, mty, mtz, mth, saveguard); } XSRETURN_EMPTY; } XS(XS_NPC_NextGuardPosition); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_NextGuardPosition) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::NextGuardPosition(THIS)"); { NPC * THIS; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->NextGuardPosition(); } XSRETURN_EMPTY; } XS(XS_NPC_SaveGuardSpot); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SaveGuardSpot) { dXSARGS; if (items < 1 || items > 2) Perl_croak(aTHX_ "Usage: NPC::SaveGuardSpot(THIS, iClearGuardSpot= false)"); { NPC * THIS; bool iClearGuardSpot; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (items < 2) iClearGuardSpot = false; else { iClearGuardSpot = (bool)SvTRUE(ST(1)); } THIS->SaveGuardSpot(iClearGuardSpot); } XSRETURN_EMPTY; } XS(XS_NPC_IsGuarding); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_IsGuarding) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::IsGuarding(THIS)"); { NPC * THIS; bool RETVAL; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->IsGuarding(); ST(0) = boolSV(RETVAL); sv_2mortal(ST(0)); } XSRETURN(1); } XS(XS_NPC_AI_SetRoambox); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_AI_SetRoambox) { dXSARGS; if (items < 6 || items > 7) Perl_croak(aTHX_ "Usage: NPC::AI_SetRoambox(THIS, iDist, iMaxX, iMinX, iMaxY, iMinY, iDelay= 2500)"); { NPC * THIS; float iDist = (float)SvNV(ST(1)); float iMaxX = (float)SvNV(ST(2)); float iMinX = (float)SvNV(ST(3)); float iMaxY = (float)SvNV(ST(4)); float iMinY = (float)SvNV(ST(5)); uint32 iDelay; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); if (items < 7) iDelay = 2500; else { iDelay = (uint32)SvUV(ST(6)); } THIS->AI_SetRoambox(iDist, iMaxX, iMinX, iMaxY, iMinY, iDelay); } XSRETURN_EMPTY; } XS(XS_NPC_GetNPCSpellsID); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetNPCSpellsID) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetNPCSpellsID(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetNPCSpellsID(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSpawnPointID); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSpawnPointID) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointID(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSpawnPointID(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSpawnPointX); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSpawnPointX) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointX(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSpawnPointX(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSpawnPointY); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSpawnPointY) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointY(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSpawnPointY(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSpawnPointZ); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSpawnPointZ) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointZ(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSpawnPointZ(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSpawnPointH); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSpawnPointH) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSpawnPointH(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSpawnPointH(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetGuardPointX); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetGuardPointX) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetGuardPointX(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetGuardPointX(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetGuardPointY); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetGuardPointY) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetGuardPointY(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetGuardPointY(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetGuardPointZ); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetGuardPointZ) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetGuardPointZ(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetGuardPointZ(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_SetPrimSkill); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetPrimSkill) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetPrimSkill(THIS, skill_id)"); { NPC * THIS; int skill_id = (int)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetPrimSkill(skill_id); } XSRETURN_EMPTY; } XS(XS_NPC_SetSecSkill); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetSecSkill) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetSecSkill(THIS, skill_id)"); { NPC * THIS; int skill_id = (int)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetSecSkill(skill_id); } XSRETURN_EMPTY; } XS(XS_NPC_GetPrimSkill); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetPrimSkill) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetPrimSkill(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetPrimSkill(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSecSkill); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSecSkill) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSecSkill(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSecSkill(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSwarmOwner); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSwarmOwner) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSwarmOwner(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSwarmOwner(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSwarmTarget); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSwarmTarget) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSwarmTarget(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSwarmTarget(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_SetSwarmTarget); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetSwarmTarget) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetSwarmTarget(THIS, target_id)"); { NPC * THIS; int target_id = (int)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetSwarmTarget(target_id); } XSRETURN_EMPTY; } XS(XS_NPC_ModifyNPCStat); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_ModifyNPCStat) { dXSARGS; if (items != 3) Perl_croak(aTHX_ "Usage: NPC::ModifyNPCStat(THIS, identifier, newValue)"); { NPC * THIS; Const_char * identifier = (Const_char *)SvPV_nolen(ST(1)); Const_char * newValue = (Const_char *)SvPV_nolen(ST(2)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->ModifyNPCStat(identifier, newValue); } XSRETURN_EMPTY; } XS(XS_NPC_AddSpellToNPCList); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_AddSpellToNPCList) { dXSARGS; if (items != 7) Perl_croak(aTHX_ "Usage: NPC::AddAISpell(THIS, priority, spell_id, type, mana_cost, recast_delay, resist_adjust)"); { NPC * THIS; int priority = (int)SvIV(ST(1)); int spell_id = (int)SvIV(ST(2)); int type = (int)SvIV(ST(3)); int mana_cost = (int)SvIV(ST(4)); int recast_delay = (int)SvIV(ST(5)); int resist_adjust = (int)SvIV(ST(6)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->AddSpellToNPCList(priority, spell_id, type, mana_cost, recast_delay, resist_adjust); } XSRETURN_EMPTY; } XS(XS_NPC_RemoveSpellFromNPCList); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_RemoveSpellFromNPCList) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::RemoveAISpell(THIS, spell_id)"); { NPC * THIS; int spell_id = (int)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->RemoveSpellFromNPCList(spell_id); } XSRETURN_EMPTY; } XS(XS_NPC_SetSpellFocusDMG); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetSpellFocusDMG) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetSpellFocusDMG(THIS, NewSpellFocusDMG)"); { NPC * THIS; int32 NewSpellFocusDMG = (int32)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetSpellFocusDMG(NewSpellFocusDMG); } XSRETURN_EMPTY; } XS(XS_NPC_SetSpellFocusHeal); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_SetSpellFocusHeal) { dXSARGS; if (items != 2) Perl_croak(aTHX_ "Usage: NPC::SetSpellFocusHeal(THIS, NewSpellFocusHeal)"); { NPC * THIS; int32 NewSpellFocusHeal = (int32)SvIV(ST(1)); if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); THIS->SetSpellFocusHeal(NewSpellFocusHeal); } XSRETURN_EMPTY; } XS(XS_NPC_GetSlowMitigation); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSlowMitigation) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSlowMitigation(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetSlowMitigation(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetAttackSpeed); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetAttackSpeed) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetAttackSpeed(THIS)"); { NPC * THIS; float RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetAttackSpeed(); XSprePUSH; PUSHn((double)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetAccuracyRating); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetAccuracyRating) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetAccuracyRating(THIS)"); { NPC * THIS; int32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == nullptr) Perl_croak(aTHX_ "THIS is nullptr, avoiding crash."); RETVAL = THIS->GetAccuracyRating(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetSpawnKillCount); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetSpawnKillCount) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetSpawnKillCount(THIS)"); { NPC * THIS; uint32 RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == NULL) Perl_croak(aTHX_ "THIS is NULL, avoiding crash."); RETVAL = THIS->GetSpawnKillCount(); XSprePUSH; PUSHu((UV)RETVAL); } XSRETURN(1); } XS(XS_NPC_GetScore); /* prototype to pass -Wmissing-prototypes */ XS(XS_NPC_GetScore) { dXSARGS; if (items != 1) Perl_croak(aTHX_ "Usage: NPC::GetScore(THIS)"); { NPC * THIS; int RETVAL; dXSTARG; if (sv_derived_from(ST(0), "NPC")) { IV tmp = SvIV((SV*)SvRV(ST(0))); THIS = INT2PTR(NPC *,tmp); } else Perl_croak(aTHX_ "THIS is not of type NPC"); if(THIS == NULL) Perl_croak(aTHX_ "THIS is NULL, avoiding crash."); RETVAL = THIS->GetScore(); XSprePUSH; PUSHi((UV)RETVAL); } XSRETURN(1); } #ifdef __cplusplus extern "C" #endif XS(boot_NPC); /* prototype to pass -Wmissing-prototypes */ XS(boot_NPC) { dXSARGS; char file[256]; strncpy(file, __FILE__, 256); file[255] = 0; if(items != 1) fprintf(stderr, "boot_quest does not take any arguments."); char buf[128]; //add the strcpy stuff to get rid of const warnings.... XS_VERSION_BOOTCHECK ; newXSproto(strcpy(buf, "SignalNPC"), XS_NPC_SignalNPC, file, "$$"); newXSproto(strcpy(buf, "CheckNPCFactionAlly"), XS_NPC_CheckNPCFactionAlly, file, "$$"); newXSproto(strcpy(buf, "AddItem"), XS_NPC_AddItem, file, "$$;$$"); newXSproto(strcpy(buf, "AddLootTable"), XS_NPC_AddLootTable, file, "$"); newXSproto(strcpy(buf, "RemoveItem"), XS_NPC_RemoveItem, file, "$$;$$"); newXSproto(strcpy(buf, "ClearItemList"), XS_NPC_ClearItemList, file, "$"); newXSproto(strcpy(buf, "AddCash"), XS_NPC_AddCash, file, "$$$$$"); newXSproto(strcpy(buf, "RemoveCash"), XS_NPC_RemoveCash, file, "$"); newXSproto(strcpy(buf, "CountLoot"), XS_NPC_CountLoot, file, "$"); newXSproto(strcpy(buf, "GetLoottableID"), XS_NPC_GetLoottableID, file, "$"); newXSproto(strcpy(buf, "GetCopper"), XS_NPC_GetCopper, file, "$"); newXSproto(strcpy(buf, "GetSilver"), XS_NPC_GetSilver, file, "$"); newXSproto(strcpy(buf, "GetGold"), XS_NPC_GetGold, file, "$"); newXSproto(strcpy(buf, "GetPlatinum"), XS_NPC_GetPlatinum, file, "$"); newXSproto(strcpy(buf, "SetCopper"), XS_NPC_SetCopper, file, "$$"); newXSproto(strcpy(buf, "SetSilver"), XS_NPC_SetSilver, file, "$$"); newXSproto(strcpy(buf, "SetGold"), XS_NPC_SetGold, file, "$$"); newXSproto(strcpy(buf, "SetPlatinum"), XS_NPC_SetPlatinum, file, "$$"); newXSproto(strcpy(buf, "SetGrid"), XS_NPC_SetGrid, file, "$$"); newXSproto(strcpy(buf, "SetSaveWaypoint"), XS_NPC_SetSaveWaypoint, file, "$$"); newXSproto(strcpy(buf, "SetSp2"), XS_NPC_SetSp2, file, "$$"); newXSproto(strcpy(buf, "GetWaypointMax"), XS_NPC_GetWaypointMax, file, "$"); newXSproto(strcpy(buf, "GetGrid"), XS_NPC_GetGrid, file, "$"); newXSproto(strcpy(buf, "GetSp2"), XS_NPC_GetSp2, file, "$"); newXSproto(strcpy(buf, "GetNPCFactionID"), XS_NPC_GetNPCFactionID, file, "$"); newXSproto(strcpy(buf, "GetPrimaryFaction"), XS_NPC_GetPrimaryFaction, file, "$"); newXSproto(strcpy(buf, "GetNPCHate"), XS_NPC_GetNPCHate, file, "$$"); newXSproto(strcpy(buf, "IsOnHatelist"), XS_NPC_IsOnHatelist, file, "$$"); newXSproto(strcpy(buf, "SetNPCFactionID"), XS_NPC_SetNPCFactionID, file, "$$"); newXSproto(strcpy(buf, "GetMaxDMG"), XS_NPC_GetMaxDMG, file, "$"); newXSproto(strcpy(buf, "GetMinDMG"), XS_NPC_GetMinDMG, file, "$"); newXSproto(strcpy(buf, "IsAnimal"), XS_NPC_IsAnimal, file, "$"); newXSproto(strcpy(buf, "GetPetSpellID"), XS_NPC_GetPetSpellID, file, "$"); newXSproto(strcpy(buf, "SetPetSpellID"), XS_NPC_SetPetSpellID, file, "$$"); newXSproto(strcpy(buf, "GetMaxDamage"), XS_NPC_GetMaxDamage, file, "$$"); newXSproto(strcpy(buf, "SetTaunting"), XS_NPC_SetTaunting, file, "$$"); newXSproto(strcpy(buf, "PickPocket"), XS_NPC_PickPocket, file, "$$"); newXSproto(strcpy(buf, "StartSwarmTimer"), XS_NPC_StartSwarmTimer, file, "$$"); newXSproto(strcpy(buf, "DoClassAttacks"), XS_NPC_DoClassAttacks, file, "$$"); newXSproto(strcpy(buf, "GetMaxWp"), XS_NPC_GetMaxWp, file, "$"); newXSproto(strcpy(buf, "DisplayWaypointInfo"), XS_NPC_DisplayWaypointInfo, file, "$$"); newXSproto(strcpy(buf, "CalculateNewWaypoint"), XS_NPC_CalculateNewWaypoint, file, "$"); newXSproto(strcpy(buf, "AssignWaypoints"), XS_NPC_AssignWaypoints, file, "$$"); newXSproto(strcpy(buf, "SetWaypointPause"), XS_NPC_SetWaypointPause, file, "$"); newXSproto(strcpy(buf, "UpdateWaypoint"), XS_NPC_UpdateWaypoint, file, "$$"); newXSproto(strcpy(buf, "StopWandering"), XS_NPC_StopWandering, file, "$"); newXSproto(strcpy(buf, "ResumeWandering"), XS_NPC_ResumeWandering, file, "$"); newXSproto(strcpy(buf, "PauseWandering"), XS_NPC_PauseWandering, file, "$$"); newXSproto(strcpy(buf, "MoveTo"), XS_NPC_MoveTo, file, "$$$$"); newXSproto(strcpy(buf, "NextGuardPosition"), XS_NPC_NextGuardPosition, file, "$"); newXSproto(strcpy(buf, "SaveGuardSpot"), XS_NPC_SaveGuardSpot, file, "$;$"); newXSproto(strcpy(buf, "IsGuarding"), XS_NPC_IsGuarding, file, "$"); newXSproto(strcpy(buf, "AI_SetRoambox"), XS_NPC_AI_SetRoambox, file, "$$$$$$;$"); newXSproto(strcpy(buf, "GetNPCSpellsID"), XS_NPC_GetNPCSpellsID, file, "$"); newXSproto(strcpy(buf, "GetSpawnPointID"), XS_NPC_GetSpawnPointID, file, "$"); newXSproto(strcpy(buf, "GetSpawnPointX"), XS_NPC_GetSpawnPointX, file, "$"); newXSproto(strcpy(buf, "GetSpawnPointY"), XS_NPC_GetSpawnPointY, file, "$"); newXSproto(strcpy(buf, "GetSpawnPointZ"), XS_NPC_GetSpawnPointZ, file, "$"); newXSproto(strcpy(buf, "GetSpawnPointH"), XS_NPC_GetSpawnPointH, file, "$"); newXSproto(strcpy(buf, "GetGuardPointX"), XS_NPC_GetGuardPointX, file, "$"); newXSproto(strcpy(buf, "GetGuardPointY"), XS_NPC_GetGuardPointY, file, "$"); newXSproto(strcpy(buf, "GetGuardPointZ"), XS_NPC_GetGuardPointZ, file, "$"); newXSproto(strcpy(buf, "SetPrimSkill"), XS_NPC_SetPrimSkill, file, "$$"); newXSproto(strcpy(buf, "SetSecSkill"), XS_NPC_SetSecSkill, file, "$$"); newXSproto(strcpy(buf, "GetPrimSkill"), XS_NPC_GetPrimSkill, file, "$"); newXSproto(strcpy(buf, "GetSecSkill"), XS_NPC_GetSecSkill, file, "$"); newXSproto(strcpy(buf, "GetSwarmOwner"), XS_NPC_GetSwarmOwner, file, "$"); newXSproto(strcpy(buf, "GetSwarmTarget"), XS_NPC_GetSwarmTarget, file, "$"); newXSproto(strcpy(buf, "SetSwarmTarget"), XS_NPC_SetSwarmTarget, file, "$$"); newXSproto(strcpy(buf, "ModifyNPCStat"), XS_NPC_ModifyNPCStat, file, "$$$"); newXSproto(strcpy(buf, "AddAISpell"), XS_NPC_AddSpellToNPCList, file, "$$$$$$$"); newXSproto(strcpy(buf, "RemoveAISpell"), XS_NPC_RemoveSpellFromNPCList, file, "$$"); newXSproto(strcpy(buf, "SetSpellFocusDMG"), XS_NPC_SetSpellFocusDMG, file, "$$"); newXSproto(strcpy(buf, "SetSpellFocusHeal"), XS_NPC_SetSpellFocusHeal, file, "$$"); newXSproto(strcpy(buf, "GetSlowMitigation"), XS_NPC_GetAttackSpeed, file, "$"); newXSproto(strcpy(buf, "GetAttackSpeed"), XS_NPC_GetSlowMitigation, file, "$"); newXSproto(strcpy(buf, "GetAccuracyRating"), XS_NPC_GetAccuracyRating, file, "$"); newXSproto(strcpy(buf, "GetSpawnKillCount"), XS_NPC_GetSpawnKillCount, file, "$"); newXSproto(strcpy(buf, "GetScore"), XS_NPC_GetScore, file, "$"); XSRETURN_YES; } #endif //EMBPERL_XS_CLASSES