#ifndef EQEMU_DISCORD_MANAGER_H #define EQEMU_DISCORD_MANAGER_H #include #include #include #include "../../common/types.h" #include "../repositories/player_event_logs_repository.h" #include "../events/player_events.h" class DiscordManager { public: void QueueWebhookMessage(uint32 webhook_id, const std::string& message); void ProcessMessageQueue(); void QueuePlayerEventMessage(const PlayerEvent::PlayerEventContainer& e); private: std::mutex webhook_queue_lock{}; std::map> webhook_message_queue{}; }; #endif