#ifndef EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H #define EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H #include "../database.h" #include "../events/player_events.h" #include "../strings.h" #include "base/base_player_event_log_settings_repository.h" #include "base/base_player_event_loot_items_repository.h" class PlayerEventLogSettingsRepository: public BasePlayerEventLogSettingsRepository { public: // Custom extended repository methods here }; #endif //EQEMU_PLAYER_EVENT_LOG_SETTINGS_REPOSITORY_H