#include "../../client.h" #include "../../worldserver.h" extern WorldServer worldserver; void ShowClientVersionSummary(Client *c, const Seperator *sep) { auto pack = new ServerPacket(ServerOP_ClientVersionSummary, sizeof(ServerRequestClientVersionSummary_Struct)); auto s = (ServerRequestClientVersionSummary_Struct *) pack->pBuffer; strn0cpy(s->Name, c->GetName(), sizeof(s->Name)); worldserver.SendPacket(pack); safe_delete(pack); }