#include "../client.h" #include "../titles.h" void command_titlesuffix(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments) { c->Message( Chat::White, "Usage: #titlesuffix [Remove|Title] [Save (0 = False, 1 = True)]" ); return; } bool is_remove = !strcasecmp(sep->arg[1], "remove"); std::string suffix = is_remove ? "" : sep->arg[1]; bool save_suffix = sep->IsNumber(2) ? atobool(sep->arg[2]) : false; auto target = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { target = c->GetTarget()->CastToClient(); } if (suffix.size() > 31) { c->Message(Chat::White, "Title suffix must be 31 characters or less."); return; } if (!suffix.empty()) { find_replace(suffix, "_", " "); } if (!save_suffix || is_remove) { target->SetTitleSuffix(suffix); } else if (save_suffix) { title_manager.CreateNewPlayerSuffix(target, suffix); } target->Save(); c->Message( Chat::White, fmt::format( "Title suffix has been {}{} for {}{}", is_remove ? "removed" : "changed", !is_remove && save_suffix ? " and saved" : "", c->GetTargetDescription(target), ( is_remove ? "." : fmt::format( " to '{}'.", suffix ) ) ).c_str() ); }