#include "../client.h" void command_heromodel(Client *c, const Seperator *sep) { if (sep->argnum < 1) { c->Message(Chat::White, "Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)"); } else if (c->GetTarget() == nullptr) { c->Message(Chat::Red, "You must have a target to do a wear change for Hero's Forge Models."); } else { uint32 hero_forge_model = atoi(sep->arg[1]); if (sep->argnum > 1) { uint8 wearslot = (uint8) atoi(sep->arg[2]); c->GetTarget()->SendTextureWC(wearslot, 0, hero_forge_model, 0, 0, 0); } else { if (hero_forge_model > 0) { // Conversion to simplify the command arguments // Hero's Forge model is actually model * 1000 + texture * 100 + wearslot // Hero's Forge Model slot 7 is actually for Robes, but it still needs to use wearslot 1 in the packet hero_forge_model *= 100; for (uint8 wearslot = 0; wearslot < 7; wearslot++) { c->GetTarget()->SendTextureWC(wearslot, 0, (hero_forge_model + wearslot), 0, 0, 0); } } else { c->Message(Chat::Red, "Hero's Forge Model must be greater than 0."); } } } }