#ifndef TITLES_H #define TITLES_H #include #include "../common/repositories/titles_repository.h" class Client; class EQApplicationPacket; class TitleManager { public: TitleManager(); bool LoadTitles(); EQApplicationPacket* MakeTitlesPacket(Client* c); std::string GetPrefix(int title_set); std::string GetSuffix(int title_set); std::vector GetEligibleTitles(Client* c); bool IsNewAATitleAvailable(int aa_points, int class_id); bool IsNewTradeSkillTitleAvailable(int t, int skill_value); void CreateNewPlayerTitle(Client* c, std::string title); void CreateNewPlayerSuffix(Client* c, std::string suffix); bool HasTitle(Client* c, uint32 title_id); inline const std::vector& GetTitles() { return titles; } protected: std::vector titles; }; extern TitleManager title_manager; #endif