#include "../common/global_define.h" #include "../common/servertalk.h" #include "../common/strings.h" #include "../common/events/player_event_logs.h" #include "queryserv.h" #include "worldserver.h" extern WorldServer worldserver; extern QueryServ* QServ; QueryServ::QueryServ() { } QueryServ::~QueryServ() { } void QueryServ::SendQuery(std::string Query) { auto pack = new ServerPacket(ServerOP_QSSendQuery, Query.length() + 5); pack->WriteUInt32(Query.length()); /* Pack Query String Size so it can be dynamically broken out at queryserv */ pack->WriteString(Query.c_str()); /* Query */ worldserver.SendPacket(pack); safe_delete(pack); } void QueryServ::Connect() { m_connection = std::make_unique( Config->QSHost, Config->QSPort, false, "Zone", Config->SharedKey ); m_connection->OnMessage(std::bind(&QueryServ::HandleMessage, this, std::placeholders::_1, std::placeholders::_2)); m_connection->OnConnect([this](EQ::Net::ServertalkClient* client) { m_is_qs_connected = true; LogInfo( "Query Server connection established to [{}] [{}]", client->Handle()->RemoteIP(), client->Handle()->RemotePort() ); }); LogInfo( "New Query Server connection to [{}:{}]", Config->QSHost, Config->QSPort ); } bool QueryServ::SendPacket(ServerPacket* pack) { if (m_connection.get() == nullptr) { Connect(); } if (!m_connection.get()) { return false; } if (m_is_qs_connected) { m_connection->SendPacket(pack); return true; } return false; } void QueryServ::HandleMessage(uint16 opcode, const EQ::Net::Packet& p) { ServerPacket tpack(opcode, p); auto pack = &tpack; switch (opcode) { case ServerOP_SendPlayerEventSettings: { if (pack->size < sizeof(ServerSendPlayerEvent_Struct)) { LogError("ServerOP_SendPlayerEventSettings: packet too small"); break; } auto* data = reinterpret_cast(pack->pBuffer); const uint32_t expected_size = sizeof(ServerSendPlayerEvent_Struct) + data->cereal_size; if (pack->size < expected_size) { LogError( "ServerOP_SendPlayerEventSettings: packet size mismatch, expected {}, got {}", expected_size, pack->size ); break; } std::vector settings; try { EQ::Util::MemoryStreamReader ms(const_cast(data->cereal_data), data->cereal_size); cereal::BinaryInputArchive ar(ms); ar(settings); } catch (const std::exception& ex) { LogError("Failed to deserialize PlayerEventLogSettings: {}", ex.what()); break; } player_event_logs.LoadPlayerEventSettingsFromQS(settings); LogInfo("Loaded {} PlayerEventLogSettings from queryserv", settings.size()); break; } default: { LogInfo("Unknown ServerOP Received [{}]", opcode); break; } } }