#include "../client.h" #include "../guild_mgr.h" void command_guildlist(Client *c, const Seperator *sep) { GuildApproval *tmp = guild_mgr.FindGuildByIDApproval(atoi(sep->arg[1])); if (tmp) { tmp->ApprovedMembers(c); } else { c->Message(Chat::White, "Could not find reference id."); } }