#include "../client.h" void command_undye(Client *c, const Seperator *sep) { auto target = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { target = c->GetTarget()->CastToClient(); } target->Undye(); c->Message( Chat::White, fmt::format( "Undyed armor for {}.", c == target ? "yourself" : fmt::format( "{} ({})", target->GetCleanName(), target->GetID() ) ).c_str() ); }