#ifndef CLIENTVERSIONS_H #define CLIENTVERSIONS_H static const uint32 BIT_Client62 = 1; static const uint32 BIT_Titanium = 2; static const uint32 BIT_SoF = 4; static const uint32 BIT_SoD = 8; static const uint32 BIT_Underfoot = 16; static const uint32 BIT_RoF = 32; static const uint32 BIT_RoF2 = 64; static const uint32 BIT_TitaniumAndEarlier = 0x00000003; static const uint32 BIT_SoFAndLater = 0xFFFFFFFC; static const uint32 BIT_SoDAndLater = 0xFFFFFFF8; static const uint32 BIT_UnderfootAndLater = 0xFFFFFFF0; static const uint32 BIT_RoFAndLater = 0xFFFFFFE0; static const uint32 BIT_RoF2AndLater = 0xFFFFFFC0; static const uint32 BIT_AllClients = 0xFFFFFFFF; typedef enum { EQClientUnknown = 0, EQClient62, // Build: 'Aug 4 2005 15:40:59' EQClientTitanium, // Build: 'Oct 31 2005 10:33:37' EQClientSoF, // Build: 'Sep 7 2007 09:11:49' EQClientSoD, // Build: 'Dec 19 2008 15:22:49' EQClientUnderfoot, // Build: 'Jun 8 2010 16:44:32' EQClientRoF, // Build: 'Dec 10 2012 17:35:44' EQClientRoF2, // Build: 'May 10 2013 23:30:08' _EQClientCount, // place new clients before this point (preferably, in release/attribute order) // Values below are not implemented, as yet... // - RoF2 is added for convenience of implementor..creation client will need to be changed once that client is actually added // - Code will be added to 'relieve' characters of any illegal inventory items based on their client version. This will // oversee cheats and mis-placement of starting items whenever a client is loaded. _EQCreationClient = EQClientRoF, // bump to latest client as new ones are added (make sure that db is updated accordingly) EmuNPC = _EQClientCount, EmuMerc, EmuBot, EmuPet, _EmuClientCount // array size for EQLimits } EQClientVersion; #endif /* CLIENTVERSIONS_H */