#include "../client.h" #include "../titles.h" void command_titlesuffix(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments) { c->Message( Chat::White, "Usage: #titlesuffix [Title Suffix] (use \"-1\" to remove title suffix)" ); return; } bool is_remove = !strcasecmp(sep->argplus[1], "-1"); std::string suffix = is_remove ? "" : sep->argplus[1]; auto target = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { target = c->GetTarget()->CastToClient(); } if (suffix.size() > 31) { c->Message(Chat::White, "Title suffix must be 31 characters or less."); return; } if (!suffix.empty()) { Strings::FindReplace(suffix, "_", " "); } if (is_remove) { target->SetTitleSuffix(suffix); } else { title_manager.CreateNewPlayerSuffix(target, suffix); } target->Save(); c->Message( Chat::White, fmt::format( "Title suffix has been {}{} for {}{}", is_remove ? "removed" : "changed", !is_remove ? " and saved" : "", c->GetTargetDescription(target), ( is_remove ? "." : fmt::format( " to '{}'.", suffix ) ) ).c_str() ); }