CMAKE_MINIMUM_REQUIRED(VERSION 2.8) SET(zone_sources AA.cpp aggro.cpp attack.cpp beacon.cpp bonuses.cpp bot.cpp botspellsai.cpp client.cpp client_logs.cpp client_mods.cpp client_packet.cpp client_process.cpp command.cpp corpse.cpp doors.cpp effects.cpp embparser.cpp embparser_api.cpp embperl.cpp embxs.cpp entity.cpp exp.cpp fearpath.cpp forage.cpp groups.cpp guild.cpp guild_mgr.cpp hate_list.cpp horse.cpp inventory.cpp loottables.cpp lua_bit.cpp lua_corpse.cpp lua_client.cpp lua_door.cpp lua_entity.cpp lua_entity_list.cpp lua_general.cpp lua_group.cpp lua_hate_list.cpp lua_inventory.cpp lua_item.cpp lua_iteminst.cpp lua_mob.cpp lua_npc.cpp lua_object.cpp lua_packet.cpp lua_parser.cpp lua_parser_events.cpp lua_raid.cpp lua_spawn.cpp lua_spell.cpp embperl.cpp embxs.cpp entity.cpp exp.cpp fearpath.cpp forage.cpp groups.cpp guild.cpp guild_mgr.cpp hate_list.cpp horse.cpp inventory.cpp loottables.cpp Map.cpp merc.cpp mob.cpp MobAI.cpp mod_functions.cpp net.cpp npc.cpp NpcAI.cpp Object.cpp pathing.cpp perl_client.cpp perl_doors.cpp perl_entity.cpp perl_groups.cpp perl_hateentry.cpp perl_mob.cpp perl_npc.cpp perl_object.cpp perl_perlpacket.cpp perl_PlayerCorpse.cpp perl_questitem.cpp perl_raids.cpp perlpacket.cpp petitions.cpp pets.cpp QGlobals.cpp questmgr.cpp QuestParserCollection.cpp raids.cpp spawn2.cpp spawn2.h spawngroup.cpp special_attacks.cpp spell_effects.cpp spells.cpp tasks.cpp titles.cpp tradeskills.cpp trading.cpp trap.cpp tribute.cpp watermap.cpp waypoints.cpp worldserver.cpp zone.cpp zone_logsys.cpp ZoneConfig.cpp zonedb.cpp zonedbasync.cpp zoning.cpp ) SET(zone_headers AA.h basic_functions.h beacon.h bot.h botStructs.h client.h client_logs.h client_packet.h command.h common.h corpse.h doors.h embparser.h embperl.h embxs.h entity.h errmsg.h event_codes.h forage.h groups.h guild_mgr.h hate_list.h horse.h lua_bit.h lua_client.h lua_corpse.h lua_entity.h lua_entity_list.h lua_general.h lua_group.h lua_hate_list.h lua_inventory.h lua_item.h lua_iteminst.h lua_mob.h lua_npc.h lua_object.h lua_packet.h lua_parser.h lua_parser_events.h lua_ptr.h lua_raid.h lua_spawn.h lua_spell.h map.h masterentity.h maxskill.h message.h merc.h mob.h net.h npc.h NpcAI.h object.h pathing.h perlpacket.h petitions.h pets.h QGlobals.h QuestInterface.h questmgr.h QuestParserCollection.h raid.h raids.h skills.h spawn2.cpp spawn2.h spawngroup.h StringIDs.h tasks.h titles.h trap.h watermap.h worldserver.h zone.h ZoneConfig.h zonedb.h zonedbasync.h zonedump.h ) ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers}) INSTALL(TARGETS zone RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}) ADD_DEFINITIONS(-DZONE) TARGET_LINK_LIBRARIES(zone Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} ${LUA_LIBRARY}) IF(EQEMU_BUILD_LUA) TARGET_LINK_LIBRARIES(zone luabind) ENDIF(EQEMU_BUILD_LUA) IF(MSVC) SET_TARGET_PROPERTIES(zone PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") TARGET_LINK_LIBRARIES(zone "Ws2_32.lib") ENDIF(MSVC) IF(MINGW) TARGET_LINK_LIBRARIES(zone "WS2_32") ENDIF(MINGW) IF(UNIX) TARGET_LINK_LIBRARIES(zone "${CMAKE_DL_LIBS}") TARGET_LINK_LIBRARIES(zone "z") TARGET_LINK_LIBRARIES(zone "m") TARGET_LINK_LIBRARIES(zone "rt") TARGET_LINK_LIBRARIES(zone "pthread") ADD_DEFINITIONS(-fPIC) ENDIF(UNIX) SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)