#ifdef LUA_EQEMU #include "lua.hpp" #include #include #include "groups.h" #include "masterentity.h" #include "lua_group.h" #include "lua_entity.h" #include "lua_mob.h" #include "lua_client.h" #include "lua_npc.h" luabind::scope lua_register_group() { return luabind::class_("Group") .def(luabind::constructor<>()) .property("null", &Lua_Group::Null) .property("valid", &Lua_Group::Valid); } #endif