#ifdef LUA_EQEMU #include "lua.hpp" #include #include #include "masterentity.h" #include "lua_corpse.h" luabind::scope lua_register_corpse() { return luabind::class_("Corpse") .def(luabind::constructor<>()) .property("null", &Lua_Corpse::Null) .property("valid", &Lua_Corpse::Valid); } #endif