--Mod file to demo changing the experience tables --In this case I used some old wow tables (roughly it's not 100%) function GetRequiredAAExperience(e) e.level = 51; return GetEXPForLevel(e); end function GetExperienceForKill(e) local ML = e.other:GetLevel(); local CL = e.self:GetLevel(); if(ML > CL) then local lmod = (ML - CL) * 0.05; if(lmod > 1.0) then lmod = 1.0; end e.ReturnValue = BaseXP(ML) * (1 + lmod); elseif(ML < CL) then local lmod = (CL - ML) * 0.05; if(lmod > 1.0) then lmod = 1.0; end e.ReturnValue = BaseXP(ML) * (1 - lmod); else e.ReturnValue = BaseXP(ML); end e.IgnoreDefault = true; return e; end function BaseXP(L) local base = L * 5; if(L < 60) then base = base + 45; elseif(L < 70) then base = base + 235; elseif(L < 80) then base = base + 580; else base = base + 1875; end return base; end function GetEXPForLevel(e) local exp_table = { 0, 400, 900, 1400, 2100, 2800, 3600, 4500, 5400, 6500, 7600, 8700, 9800, 11000, 12300, 13600, 15000, 16400, 17800, 19300, 20800, 22400, 24000, 25500, 27200, 28900, 30500, 32200, 33900, 36300, 38800, 41600, 44600, 48000, 51400, 55000, 58700, 62400, 66200, 70200, 74300, 78500, 82800, 87100, 91600, 96300, 101000, 105800, 110700, 115700, 120900, 126100, 131500, 137000, 142500, 148200, 154000, 159900, 165800, 172000, 290000, 317000, 349000, 386000, 428000, 475000, 527000, 585000, 648000, 717000, 1523800, 1539000, 1555700, 1571800, 1587900, 1604200, 1620700, 1637400, 1653900, 1670800, 1670800, 1670800, 2121500, 2669000, 3469000, 4583000, 13000000, 15080000, 22600000, 27300000, 32800000 }; if(e.level < 1) then e.ReturnValue = 0; e.IgnoreDefault = true; return e; end if(e.level > 91) then e.ReturnValue = exp_table[91]; e.IgnoreDefault = true; return e; end e.ReturnValue = exp_table[e.level]; e.IgnoreDefault = true; return e; end