/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef DYNAMIC_ZONE_H #define DYNAMIC_ZONE_H #include "../common/dynamic_zone_base.h" #include #include #include #include class Client; class Database; class EQApplicationPacket; class ServerPacket; extern const char* const CREATE_NOT_ALL_ADDED; class DynamicZone : public DynamicZoneBase { public: using DynamicZoneBase::DynamicZoneBase; // inherit base constructors DynamicZone() = default; DynamicZone(uint32_t zone_id, uint32_t version, uint32_t duration, DynamicZoneType type); static void CacheAllFromDatabase(); static void CacheNewDynamicZone(ServerPacket* pack); static DynamicZone* CreateNew(DynamicZone& dz_details, const std::vector& members); static DynamicZone* FindDynamicZoneByID(uint32_t dz_id); static void HandleWorldMessage(ServerPacket* pack); void SetSecondsRemaining(uint32_t seconds_remaining) override; void DoAsyncZoneMemberUpdates(); bool CanClientLootCorpse(Client* client, uint32_t npc_type_id, uint32_t entity_id); bool IsCurrentZoneDzInstance() const; void MovePCInto(Client* client, bool world_verify = false) const; void RegisterOnClientAddRemove(std::function on_client_addremove); void SendClientWindowUpdate(Client* client); void SendLeaderNameToZoneMembers(); void SendMemberListToZoneMembers(); void SendMemberListNameToZoneMembers(const std::string& char_name, bool remove); void SendMemberListStatusToZoneMembers(const DynamicZoneMember& member); void SendRemoveAllMembersToZoneMembers(bool silent) { ProcessRemoveAllMembers(silent); } std::unique_ptr CreateExpireWarningPacket(uint32_t minutes_remaining); std::unique_ptr CreateInfoPacket(bool clear = false); std::unique_ptr CreateLeaderNamePacket(); std::unique_ptr CreateMemberListPacket(bool clear = false); std::unique_ptr CreateMemberListNamePacket(const std::string& name, bool remove_name); std::unique_ptr CreateMemberListStatusPacket(const std::string& name, DynamicZoneMemberStatus status); protected: uint16_t GetCurrentInstanceID() override; uint16_t GetCurrentZoneID() override; Database& GetDatabase() override; void ProcessCompassChange(const DynamicZoneLocation& location) override; void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed) override; bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status) override; void ProcessRemoveAllMembers(bool silent = false) override; void ProcessSetSwitchID(int dz_switch_id) override; bool SendServerPacket(ServerPacket* packet) override; private: static void StartAllClientRemovalTimers(); void ProcessLeaderChanged(uint32_t new_leader_id); void SendCompassUpdateToZoneMembers(); void SendMembersExpireWarning(uint32_t minutes); void SendUpdatesToZoneMembers(bool removing_all = false, bool silent = true); void SetUpdatedDuration(uint32_t seconds); std::function m_on_client_addremove; }; #endif