#include "../bot_command.h" #include "../bot.h" void bot_command_pet(Client *c, const Seperator *sep) { std::vector subcommand_list = { "petgetlost", "petremove", "petsettype" }; if (helper_command_alias_fail(c, "bot_command_pet", sep->arg[0], "pet")) return; helper_send_available_subcommands(c, "bot pet", subcommand_list); } void bot_command_pet_get_lost(Client *c, const Seperator *sep) { if (helper_command_alias_fail(c, "bot_command_pet_get_lost", sep->arg[0], "petgetlost")) return; if (helper_is_help_or_usage(sep->arg[1])) { c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationmembers | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]); return; } int ab_mask = ActionableBots::ABM_NoFilter; std::vector sbl; if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None) return; int summoned_pet = 0; for (auto bot_iter : sbl) { if (!bot_iter->GetPet() || bot_iter->GetPet()->IsCharmed()) continue; bot_iter->GetPet()->SayString(PET_GETLOST_STRING); bot_iter->GetPet()->Depop(false); bot_iter->SetPetID(0); database.botdb.DeletePetItems(bot_iter->GetBotID()); database.botdb.DeletePetBuffs(bot_iter->GetBotID()); database.botdb.DeletePetStats(bot_iter->GetBotID()); ++summoned_pet; } c->Message(Chat::White, "%i of your bots released their summoned pet%s", summoned_pet, (summoned_pet == 1) ? "" : "s"); } void bot_command_pet_remove(Client *c, const Seperator *sep) { if (helper_command_alias_fail(c, "bot_command_pet_remove", sep->arg[0], "petremove")) return; if (helper_is_help_or_usage(sep->arg[1])) { c->Message(Chat::White, "usage: %s ([actionable: target | byname] ([actionable_name]))", sep->arg[0]); return; } int ab_mask = (ActionableBots::ABM_Target | ActionableBots::ABM_ByName); std::vector sbl; if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None) return; uint16 class_mask = (player_class_bitmasks[Class::Druid] | player_class_bitmasks[Class::Necromancer] | player_class_bitmasks[Class::Enchanter]); ActionableBots::Filter_ByClasses(c, sbl, class_mask); if (sbl.empty()) { c->Message(Chat::White, "You have no spawned bots capable of charming"); return; } sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end()); int charmed_pet = 0; int summoned_pet = 0; for (auto bot_iter : sbl) { // Probably needs some work to release charmed pets if (bot_iter->IsBotCharmer()) { bot_iter->SetBotCharmer(false); if (sbl.size() == 1) bot_iter->RaidGroupSay("Using a summoned pet"); ++summoned_pet; continue; } if (bot_iter->GetPet()) { bot_iter->GetPet()->SayString(PET_GETLOST_STRING); bot_iter->GetPet()->Depop(false); bot_iter->SetPetID(0); } bot_iter->SetBotCharmer(true); if (sbl.size() == 1) bot_iter->RaidGroupSay("Available for Charming"); ++charmed_pet; } if (sbl.size() != 1) c->Message(Chat::White, "%i of your bots set for charming, %i of your bots set for summoned pet use", charmed_pet, summoned_pet); } void bot_command_pet_set_type(Client *c, const Seperator *sep) { if (helper_command_alias_fail(c, "bot_command_pet_set_type", sep->arg[0], "petsettype")) { c->Message(Chat::White, "note: Allows you to change the type of pet Magician bots will cast."); return; } if (helper_is_help_or_usage(sep->arg[1])) { BotCommandHelpParams p; p.description = { "Allows you to change the type of pet Magician bots will cast." }; p.notes = { fmt::format( "- Epic pets are currently {} on this server.", RuleB(Bots, AllowMagicianEpicPet) ? "allowed" : "not allowed" ) }; p.example_format = { fmt::format("{} [current | water | fire | air | earth | monster | epic] [actionable, default: target]", sep->arg[0]) }; p.examples_one = { "To set all spawned bots to use Water pets:", fmt::format( "{} fire spawned", sep->arg[0] ) }; p.examples_two = { "To set Magelulz to use Fire pets:", fmt::format( "{} fire byname Magelulz", sep->arg[0] ) }; p.examples_three = { "To check the current pet type for all bots:", fmt::format( "{} current spawned", sep->arg[0] ) }; p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" }; std::string popup_text = c->SendBotCommandHelpWindow(p); popup_text = DialogueWindow::Table(popup_text); c->SendPopupToClient(sep->arg[0], popup_text.c_str()); if (RuleB(Bots, SendClassRaceOnHelp)) { c->Message( Chat::Yellow, fmt::format( "Use {} for information about race/class IDs.", Saylink::Silent("^classracelist") ).c_str() ); } return; } std::string arg1 = sep->arg[1]; int ab_arg = 2; bool current_check = false; uint8 pet_type = 255; uint8 level_req = 255; if (!arg1.compare("auto")) { pet_type = 0; } else if (!arg1.compare("water")) { pet_type = 1; } else if (!arg1.compare("fire")) { pet_type = 2; } else if (!arg1.compare("air")) { pet_type = 3; } else if (!arg1.compare("earth")) { pet_type = 4; } else if (!arg1.compare("monster")) { pet_type = 5; } else if (!arg1.compare("epic")) { if (!RuleB(Bots, AllowMagicianEpicPet)) { c->Message(Chat::Yellow, "Epic pets are currently disabled for bots."); return; } pet_type = 6; } else if (!arg1.compare("current")) { current_check = true; } if (!current_check && pet_type == 255) { c->Message( Chat::Yellow, fmt::format( "You must specify a pet [type: auto | water | fire | air | earth | monster | epic]. Use {} for information regarding this command.", Saylink::Silent( fmt::format("{} help", sep->arg[0]) ) ).c_str() ); return; } const int ab_mask = ActionableBots::ABM_Type1; std::string actionable_arg = sep->arg[ab_arg]; if (actionable_arg.empty()) { actionable_arg = "target"; } std::string class_race_arg = sep->arg[ab_arg]; bool class_race_check = false; if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) { class_race_check = true; } std::vector sbl; if (ActionableBots::PopulateSBL(c, actionable_arg, sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) { return; } sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end()); std::string current_type; uint16 reclaim_energy_id = RuleI(Bots, ReclaimEnergySpellID); bool is_success = false; uint16 success_count = 0; Bot* first_found = nullptr; for (auto bot_iter : sbl) { if (bot_iter->GetClass() != Class::Magician) { continue; } if (!bot_iter->IsInGroupOrRaid(c)) { continue; } if (pet_type == 6 && RuleI(Bots, RequiredMagicianEpicPetItemID) > 0) { bool has_item = bot_iter->HasBotItem(RuleI(Bots, RequiredMagicianEpicPetItemID)) != INVALID_INDEX; if (!has_item) { c->Message( Chat::Say, fmt::format( "{} says, 'I require {} to cast an epic pet which I do not currently possess.'", bot_iter->GetCleanName(), (database.GetItem(RuleI(Bots, RequiredMagicianEpicPetItemID)) ? database.CreateItemLink(RuleI(Bots, RequiredMagicianEpicPetItemID)) : "an item") ).c_str() ); continue; } } if (current_check) { switch (bot_iter->GetPetChooserID()) { case 0: current_type = "auto"; break; case SumWater: current_type = "water"; break; case SumFire: current_type = "fire"; break; case SumAir: current_type = "air"; break; case SumEarth: current_type = "earth"; break; case MonsterSum: current_type = "monster"; break; case SumMageMultiElement: current_type = "epic"; break; default: current_type = "null"; break; } c->Message( Chat::Green, fmt::format( "{} says, 'I'm currently summoning {} pets.'", bot_iter->GetCleanName(), current_type ).c_str() ); continue; } uint8 air_min_level = 255; uint8 fire_min_level = 255; uint8 water_min_level = 255; uint8 earth_min_level = 255; uint8 monster_min_level = 255; uint8 epic_min_level = 255; std::list bot_spell_list = bot_iter->GetBotSpellsBySpellType(bot_iter, BotSpellTypes::Pet); for (const auto& s : bot_spell_list) { if (!IsValidSpell(s.SpellId)) { continue; } if (!IsEffectInSpell(s.SpellId, SE_SummonPet)) { continue; } auto spell = spells[s.SpellId]; if (!strncmp(spell.teleport_zone, "SumWater", 8) && spell.classes[Class::Magician - 1] < water_min_level) { water_min_level = spell.classes[Class::Magician - 1]; } else if (!strncmp(spell.teleport_zone, "SumFire", 7) && spell.classes[Class::Magician - 1] < fire_min_level) { fire_min_level = spell.classes[Class::Magician - 1]; } else if (!strncmp(spell.teleport_zone, "SumAir", 6) && spell.classes[Class::Magician - 1] < air_min_level) { air_min_level = spell.classes[Class::Magician - 1]; } else if (!strncmp(spell.teleport_zone, "SumEarth", 8) && spell.classes[Class::Magician - 1] < earth_min_level) { earth_min_level = spell.classes[Class::Magician - 1]; } else if (!strncmp(spell.teleport_zone, "MonsterSum", 10) && spell.classes[Class::Magician - 1] < monster_min_level) { monster_min_level = spell.classes[Class::Magician - 1]; } } uint8 min_level = std::min({ water_min_level, fire_min_level, air_min_level, earth_min_level, monster_min_level }); epic_min_level = RuleI(Bots, AllowMagicianEpicPetLevel); switch (pet_type) { case 0: level_req = min_level; break; case SumWater: level_req = water_min_level; break; case SumFire: level_req = fire_min_level; break; case SumAir: level_req = air_min_level; break; case SumEarth: level_req = earth_min_level; break; case MonsterSum: level_req = monster_min_level; break; case SumMageMultiElement: level_req = epic_min_level; break; default: break; } if (bot_iter->GetLevel() < level_req) { continue; } bot_iter->SetPetChooserID(pet_type); if (bot_iter->GetPet()) { auto pet_id = bot_iter->GetPetID(); bot_iter->SetPetID(0); bot_iter->CastSpell(reclaim_energy_id, pet_id); } if (!first_found) { first_found = bot_iter; } is_success = true; ++success_count; } if (current_check) { return; } if (!is_success) { c->Message(Chat::Yellow, "No bots were selected."); return; } if (success_count == 1 && first_found) { c->Message( Chat::Green, fmt::format( "{} says, 'I will now summon {} pets.'", first_found->GetCleanName(), current_type ).c_str() ); } else { c->Message( Chat::Green, fmt::format( "{} of your bots will now summon {} pets.", success_count, arg1 ).c_str() ); } }