#include "../client.h" #include "../titles.h" void command_title(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments) { c->Message(Chat::White, "Usage: #title [Title] (use \"-1\" to remove title)"); return; } bool is_remove = !strcasecmp(sep->argplus[1], "-1"); std::string title = is_remove ? "" : sep->argplus[1]; auto target = c; if (c->GetTarget() && c->GetTarget()->IsClient()) { target = c->GetTarget()->CastToClient(); } if (title.size() > 31) { c->Message(Chat::White, "Title must be 31 characters or less."); return; } if (!title.empty()) { Strings::FindReplace(title, "_", " "); } if (is_remove) { target->SetAATitle(title); } else { title_manager.CreateNewPlayerTitle(target, title); } target->Save(); c->Message( Chat::White, fmt::format( "Title has been {}{} for {}{}", is_remove ? "removed" : "changed", !is_remove ? " and saved" : "", c->GetTargetDescription(target), ( is_remove ? "." : fmt::format( " to '{}'.", title ) ) ).c_str() ); }