#include "../client.h" void command_setanim(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments || !sep->IsNumber(1)) { c->Message(Chat::White, "Usage: #setanim [Animation ID (IDs are 0 to 4)]"); return; } Mob* target = c; if (c->GetTarget()) { target = c->GetTarget(); } int animation_id = std::stoi(sep->arg[1]); if ( animation_id < 0 || animation_id > eaLooting ) { c->Message(Chat::White, "Usage: #setanim [Animation ID (IDs are 0 to 4)]"); return; } target->SetAppearance(static_cast(animation_id), false); std::string animation_name; if (animation_id == eaStanding) { animation_name = "Standing"; } else if (animation_id == eaSitting) { animation_name = "Sitting"; } else if (animation_id == eaCrouching) { animation_name = "Crouching"; } else if (animation_id == eaDead) { animation_name = "Dead"; } else if (animation_id == eaLooting) { animation_name = "Looting"; } c->Message( Chat::White, fmt::format( "Set animation to {} ({}) for {}.", animation_name, animation_id, c->GetTargetDescription(target) ).c_str() ); }