#include "world_connection.h" #include "eqemu_config.h" #include "string_util.h" EQ::WorldConnection::WorldConnection(const std::string &type) { auto config = EQEmuConfig::get(); m_connection.reset(new EQ::Net::ServertalkClient(config->WorldIP, config->WorldTCPPort, false, type, config->SharedKey)); m_connection->OnConnect([this](EQ::Net::ServertalkClient *client) { if (m_on_connected) { m_on_connected(); } }); m_connection->OnMessage(std::bind(&WorldConnection::_HandleMessage, this, std::placeholders::_1, std::placeholders::_2)); m_connection->OnMessage(ServerOP_RouteTo, std::bind(&WorldConnection::_HandleRoutedMessage, this, std::placeholders::_1, std::placeholders::_2)); } EQ::WorldConnection::~WorldConnection() { } void EQ::WorldConnection::SendPacket(ServerPacket* pack) { m_connection->SendPacket(pack); } std::string EQ::WorldConnection::GetIP() const { return m_connection->Handle()->RemoteIP(); } uint16 EQ::WorldConnection::GetPort() const { return m_connection->Handle()->RemotePort(); } bool EQ::WorldConnection::Connected() const { return m_connection->Connected(); } void EQ::WorldConnection::RouteMessage(const std::string &filter, const EQ::Net::Packet &p) { if (!m_connection->Connected()) { return; } RouteToHeader header; strn0cpy(header.filter, filter.data(), 64); strn0cpy(header.type, m_connection->GetIdentifier().data(), 128); EQ::Net::DynamicPacket out; out.PutSerialize(0, header); out.PutPacket(out.Length(), p); } void EQ::WorldConnection::_HandleMessage(uint16 opcode, const EQ::Net::Packet &p) { if (m_on_message) { m_on_message(opcode, p); } } void EQ::WorldConnection::_HandleRoutedMessage(uint16 opcode, const EQ::Net::Packet &p) { if (m_on_routed_message) { auto header = p.GetSerialize(0); auto np = EQ::Net::StaticPacket((int8_t*)p.Data() + sizeof(RouteToHeader), p.Length() - sizeof(RouteToHeader)); m_on_routed_message(header.filter, header.type, np); } }