#include "../common/features.h" #ifdef EMBPERL_XS_CLASSES #include "../common/data_verification.h" #include "../common/global_define.h" #include "embperl.h" #include "raids.h" #include "client.h" bool Perl_Raid_IsRaidMember(Raid* self, const char* name) // @categories Raid { return self->IsRaidMember(name); } bool Perl_Raid_IsRaidMember(Raid* self, Client* c) // @categories Raid { return self->IsRaidMember(c); } void Perl_Raid_CastGroupSpell(Raid* self, Mob* caster, uint16 spell_id, uint32 group_id) // @categories Group, Raid { self->CastGroupSpell(caster, spell_id, group_id); } int Perl_Raid_GroupCount(Raid* self, uint32_t group_id) // @categories Group, Raid { return self->GroupCount(group_id); } int Perl_Raid_RaidCount(Raid* self) // @categories Raid { return self->RaidCount(); } uint32_t Perl_Raid_GetGroup(Raid* self, const char* name) // @categories Group, Raid { return self->GetGroup(name); } uint32_t Perl_Raid_GetGroup(Raid* self, Client* client) // @categories Group, Raid { return self->GetGroup(client); } void Perl_Raid_SplitExp(Raid* self, uint32 experience, Mob* other) // @categories Experience and Level, Raid { self->SplitExp(ExpSource::Quest, experience, other); } uint32_t Perl_Raid_GetTotalRaidDamage(Raid* self, Mob* other) // @categories Raid { return self->GetTotalRaidDamage(other); } void Perl_Raid_SplitMoney(Raid* self, uint32 gid, uint32 copper, uint32 silver, uint32 gold, uint32 platinum) // @categories Currency and Points, Raid { self->SplitMoney(gid, copper, silver, gold, platinum); } void Perl_Raid_SplitMoney(Raid* self, uint32 gid, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, Client* splitter) // @categories Currency and Points, Raid { self->SplitMoney(gid, copper, silver, gold, platinum, splitter); } void Perl_Raid_BalanceHP(Raid* self, int32_t penalty, uint32_t group_id) // @categories Raid { self->BalanceHP(penalty, group_id); } bool Perl_Raid_IsLeader(Raid* self, const char* name) // @categories Raid { return self->IsLeader(name); } bool Perl_Raid_IsLeader(Raid* self, Client* c) // @categories Raid { return self->IsLeader(c); } Client* Perl_Raid_GetLeader(Raid* self) // @categories Raid { return self->GetLeader(); } std::string Perl_Raid_GetLeaderName(Raid* self) // @categories Raid { return self->GetLeaderName(); } bool Perl_Raid_IsGroupLeader(Raid* self, const char* who) // @categories Group, Raid { return self->IsGroupLeader(who); } bool Perl_Raid_IsGroupLeader(Raid* self, Client* c) // @categories Group, Raid { return self->IsGroupLeader(c); } uint32_t Perl_Raid_GetHighestLevel(Raid* self) // @categories Raid { return self->GetHighestLevel(); } uint32_t Perl_Raid_GetLowestLevel(Raid* self) // @categories Raid { return self->GetLowestLevel(); } Client* Perl_Raid_GetClientByIndex(Raid* self, uint16_t member_index) // @categories Raid { return self->GetClientByIndex(member_index); } void Perl_Raid_TeleportGroup(Raid* self, Mob* sender, uint32 zone_id, float x, float y, float z, float heading, uint32 group_id) // @categories Group, Raid { self->TeleportGroup(sender, zone_id, 0, x, y, z, heading, group_id); } void Perl_Raid_TeleportRaid(Raid* self, Mob* sender, uint32 zone_id, float x, float y, float z, float heading) // @categories Raid { self->TeleportRaid(sender, zone_id, 0, x, y, z, heading); } uint32_t Perl_Raid_GetID(Raid* self) // @categories Raid { return self->GetID(); } Client* Perl_Raid_GetMember(Raid* self, int member_index) // @categories Raid { if (!EQ::ValueWithin(member_index, 0, (MAX_RAID_MEMBERS - 1))) { return nullptr; } return self->members[member_index].member; } bool Perl_Raid_DoesAnyMemberHaveExpeditionLockout(Raid* self, std::string expedition_name, std::string event_name) { return self->DoesAnyMemberHaveExpeditionLockout(expedition_name, event_name); } bool Perl_Raid_DoesAnyMemberHaveExpeditionLockout(Raid* self, std::string expedition_name, std::string event_name, int max_check_count) { return self->DoesAnyMemberHaveExpeditionLockout(expedition_name, event_name, max_check_count); } int Perl_Raid_GetGroupNumber(Raid* self, int member_index) { if ( !EQ::ValueWithin(member_index, 0, 71) || self->members[member_index].group_number == RAID_GROUPLESS ) { return -1; } return self->members[member_index].group_number; } void perl_register_raid() { perl::interpreter perl(PERL_GET_THX); auto package = perl.new_class("Raid"); package.add("BalanceHP", &Perl_Raid_BalanceHP); package.add("CastGroupSpell", &Perl_Raid_CastGroupSpell); package.add("DoesAnyMemberHaveExpeditionLockout", (bool(*)(Raid*, std::string, std::string))&Perl_Raid_DoesAnyMemberHaveExpeditionLockout); package.add("DoesAnyMemberHaveExpeditionLockout", (bool(*)(Raid*, std::string, std::string, int))&Perl_Raid_DoesAnyMemberHaveExpeditionLockout); package.add("GetClientByIndex", &Perl_Raid_GetClientByIndex); package.add("GetGroup", (uint32(*)(Raid*, const char*))&Perl_Raid_GetGroup); package.add("GetGroup", (uint32(*)(Raid*, Client*))&Perl_Raid_GetGroup); package.add("GetGroupNumber", &Perl_Raid_GetGroupNumber); package.add("GetHighestLevel", &Perl_Raid_GetHighestLevel); package.add("GetID", &Perl_Raid_GetID); package.add("GetLowestLevel", &Perl_Raid_GetLowestLevel); package.add("GetMember", &Perl_Raid_GetMember); package.add("GetLeader", &Perl_Raid_GetLeader); package.add("GetLeaderName", &Perl_Raid_GetLeaderName); package.add("GetTotalRaidDamage", &Perl_Raid_GetTotalRaidDamage); package.add("GroupCount", &Perl_Raid_GroupCount); package.add("IsGroupLeader", (bool(*)(Raid*, const char*))&Perl_Raid_IsGroupLeader); package.add("IsGroupLeader", (bool(*)(Raid*, Client*))&Perl_Raid_IsGroupLeader); package.add("IsLeader", (bool(*)(Raid*, const char*))&Perl_Raid_IsLeader); package.add("IsLeader", (bool(*)(Raid*, Client*))&Perl_Raid_IsLeader); package.add("IsRaidMember", (bool(*)(Raid*, const char*))&Perl_Raid_IsRaidMember); package.add("IsRaidMember", (bool(*)(Raid*, Client*))&Perl_Raid_IsRaidMember); package.add("RaidCount", &Perl_Raid_RaidCount); package.add("SplitExp", &Perl_Raid_SplitExp); package.add("SplitMoney", (void(*)(Raid*, uint32, uint32, uint32, uint32, uint32))&Perl_Raid_SplitMoney); package.add("SplitMoney", (void(*)(Raid*, uint32, uint32, uint32, uint32, uint32, Client*))&Perl_Raid_SplitMoney); package.add("TeleportGroup", &Perl_Raid_TeleportGroup); package.add("TeleportRaid", &Perl_Raid_TeleportRaid); } #endif //EMBPERL_XS_CLASSES