#include "../client.h" void command_reloadlevelmods(Client *c, const Seperator *sep) { if (sep->arg[1][0] == 0) { if (RuleB(Zone, LevelBasedEXPMods)) { zone->LoadLevelEXPMods(); c->Message(Chat::Yellow, "Level based EXP Mods have been reloaded zonewide"); } else { c->Message(Chat::Yellow, "Level based EXP Mods are disabled in rules!"); } } }