#include "../bot_command.h" void bot_command_apply_potion(Client* c, const Seperator* sep) { if (helper_command_disabled(c, RuleB(Bots, AllowApplyPotionCommand), "applypotion")) { return; } if (helper_command_alias_fail(c, "bot_command_apply_potion", sep->arg[0], "applypotion")) { return; } if (helper_is_help_or_usage(sep->arg[1])) { c->Message(Chat::White, "usage: %s", sep->arg[0]); return; } Bot* my_bot = nullptr; if (c->GetTarget() && c->GetTarget()->IsBot() && c->GetTarget()->CastToBot()->GetBotOwnerCharacterID() == c->CharacterID()) { my_bot = c->GetTarget()->CastToBot(); } if (!my_bot) { c->Message(Chat::White, "You must target a bot that you own to use this command!"); return; } const auto potion_instance = c->GetInv().GetItem(EQ::invslot::slotCursor); if (!potion_instance) { c->Message(Chat::White, "No item found on cursor!"); return; } auto potion_data = potion_instance->GetItem(); if (!potion_data) { c->Message(Chat::White, "No data found for cursor item!"); return; } if (potion_data->ItemType == EQ::item::ItemTypePotion && potion_data->Click.Effect > 0) { if (RuleB(Bots, RestrictApplyPotionToRogue) && potion_data->Classes != player_class_bitmasks[Class::Rogue]) { c->Message(Chat::White, "This command is restricted to rogue poison potions only!"); return; } if ((~potion_data->Races) & GetPlayerRaceBit(my_bot->GetRace())) { c->Message(Chat::White, "Invalid race for potion!"); return; } if ((~potion_data->Classes) & GetPlayerClassBit(my_bot->GetClass())) { c->Message(Chat::White, "Invalid class for potion!"); return; } if (potion_data->Click.Level2 > my_bot->GetLevel()) { c->Message(Chat::White, "This potion is too powerful for your intended target!"); return; } // TODO: figure out best way to handle casting time/animation if (my_bot->SpellFinished(potion_data->Click.Effect, my_bot, EQ::spells::CastingSlot::Item, 0)) { c->Message(Chat::White, "Successfully applied %s to %s's buff effects.", potion_data->Name, my_bot->GetCleanName()); } else { c->Message(Chat::White, "Failed to apply %s to %s's buff effects.", potion_data->Name, my_bot->GetCleanName()); } c->DeleteItemInInventory(EQ::invslot::slotCursor, 1, true); } else { c->Message(Chat::White, "Item on cursor is not a potion!"); return; } }