CREATE TABLE `instance_lockout` ( `id` int(11) NOT NULL auto_increment, `zone` int(11) unsigned NOT NULL default '0', `version` tinyint(4) unsigned NOT NULL default '0', `start_time` int(11) unsigned NOT NULL default '0', `duration` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`id`), UNIQUE KEY `id` (`id`), KEY `id_2` (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; CREATE TABLE `instance_lockout_player` ( `id` int(11) unsigned NOT NULL default '0', `charid` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`charid`,`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; ALTER TABLE `respawn_times` ADD `instance_id` SMALLINT DEFAULT '0' NOT NULL AFTER `duration`; ALTER TABLE `respawn_times` DROP PRIMARY KEY, ADD PRIMARY KEY (`id`, `instance_id`); ALTER TABLE `character_` ADD `instanceid` SMALLINT UNSIGNED DEFAULT '0' NOT NULL AFTER `zoneid`; ALTER TABLE `character_` DROP `instZflagNum`; ALTER TABLE `character_` DROP `instZOrgID`; ALTER TABLE `spawn2` ADD `version` SMALLINT UNSIGNED DEFAULT '0' NOT NULL AFTER `zone`; ALTER TABLE `player_corpses` ADD `instanceid` SMALLINT UNSIGNED DEFAULT '0' NOT NULL AFTER `zoneid`; ALTER TABLE `player_corpses` ADD INDEX `instanceid` (`instanceid`); ALTER TABLE `traps` ADD INDEX `zone` (`zone`); ALTER TABLE `traps` ADD `version` SMALLINT UNSIGNED DEFAULT '0' NOT NULL AFTER `zone`; ALTER TABLE `ground_spawns` ADD INDEX `zone` (`zoneid`); ALTER TABLE `ground_spawns` ADD `version` SMALLINT UNSIGNED DEFAULT '0' NOT NULL AFTER `zoneid`; ALTER TABLE `object` ADD INDEX `zone` (`zoneid`); ALTER TABLE `object` ADD `version` SMALLINT UNSIGNED DEFAULT '0' NOT NULL AFTER `zoneid`; ALTER TABLE `object` DROP `linked_list_addr_01`; ALTER TABLE `object` DROP `linked_list_addr_02`; ALTER TABLE `object` DROP `unknown88`; DELETE FROM object WHERE object.type=1 AND object.itemid!=0; ALTER TABLE `doors` ADD `version` SMALLINT UNSIGNED DEFAULT '0' NOT NULL AFTER `zone`; ALTER TABLE `doors` ADD `is_ldon_door` TINYINT UNSIGNED DEFAULT '0' NOT NULL AFTER `dest_heading`; ALTER TABLE `npc_types` ADD `adventure_template_id` INT UNSIGNED DEFAULT '0' NOT NULL AFTER `npc_faction_id`; CREATE TABLE `adventure_template` ( `id` int(10) unsigned NOT NULL, `zone` varchar(64) NOT NULL, `zone_version` tinyint(3) unsigned NOT NULL default '0', `is_hard` tinyint(3) unsigned NOT NULL default '0', `is_raid` tinyint(3) unsigned NOT NULL default '0', `min_level` tinyint(3) unsigned NOT NULL default '1', `max_level` tinyint(3) unsigned NOT NULL default '65', `type` tinyint(3) unsigned NOT NULL default '0', `type_data` int(10) unsigned NOT NULL default '0', `type_count` smallint(5) unsigned NOT NULL default '0', `text` varchar(512) NOT NULL, `duration` int(10) unsigned NOT NULL default '7200', `zone_in_time` int(10) unsigned NOT NULL default '1800', `win_points` smallint(5) unsigned NOT NULL default '0', `lose_points` smallint(5) unsigned NOT NULL default '0', `theme` tinyint(3) unsigned NOT NULL default '1', `zone_in_zone_id` smallint(5) unsigned NOT NULL default '0', `zone_in_x` float NOT NULL default '0', `zone_in_y` float NOT NULL default '0', `zone_in_object_id` smallint(4) NOT NULL default '0', `dest_x` float NOT NULL default '0', `dest_y` float NOT NULL default '0', `dest_z` float NOT NULL default '0', `dest_h` float NOT NULL default '0', PRIMARY KEY (`id`), UNIQUE KEY `id` (`id`), KEY `id_2` (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; CREATE TABLE `adventure_template_entry` ( `id` int(10) unsigned NOT NULL, `template_id` int(10) unsigned NOT NULL, PRIMARY KEY (`id`,`template_id`), KEY `id` (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; CREATE TABLE `adventure_details` ( `id` int(10) unsigned NOT NULL auto_increment, `adventure_id` smallint(5) unsigned NOT NULL, `instance_id` int(11) NOT NULL default '-1', `count` smallint(5) unsigned NOT NULL default '0', `assassinate_count` smallint(5) unsigned NOT NULL default '0', `status` tinyint(3) unsigned NOT NULL default '0', `time_created` int(10) unsigned NOT NULL default '0', `time_zoned` int(10) unsigned NOT NULL default '0', `time_completed` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; CREATE TABLE `adventure_members` ( `id` int(10) unsigned NOT NULL, `charid` int(10) unsigned NOT NULL, PRIMARY KEY (`charid`), KEY `id` (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; CREATE TABLE `adventure_stats` ( `player_id` int(10) unsigned NOT NULL, `guk_wins` mediumint(8) unsigned NOT NULL default '0', `mir_wins` mediumint(8) unsigned NOT NULL default '0', `mmc_wins` mediumint(8) unsigned NOT NULL default '0', `ruj_wins` mediumint(8) unsigned NOT NULL default '0', `tak_wins` mediumint(8) unsigned NOT NULL default '0', `guk_losses` mediumint(8) unsigned NOT NULL default '0', `mir_losses` mediumint(8) unsigned NOT NULL default '0', `mmc_losses` mediumint(8) unsigned NOT NULL default '0', `ruj_losses` mediumint(8) unsigned NOT NULL default '0', `tak_losses` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`player_id`), UNIQUE KEY `player_id` (`player_id`), KEY `player_id_2` (`player_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8;