DELETE FROM `rule_values` WHERE rule_name = 'Combat:BaseHitChance'; INSERT INTO `rule_values` VALUES (0, 'Combat:BaseHitChance', 69); DELETE FROM `rule_values` WHERE rule_name = 'Combat:AgiHitFactor'; INSERT INTO `rule_values` VALUES (0, 'Combat:AgiHitFactor', 0.01); INSERT INTO `rule_values` VALUES (0, 'EventLog:RecordSellToMerchant', 'false'); INSERT INTO `rule_values` VALUES (0, 'Combat:HitFalloffMinor', 5.0); INSERT INTO `rule_values` VALUES (0, 'Combat:HitFalloffModerate', 7.0); INSERT INTO `rule_values` VALUES (0, 'Combat:HitFalloffMajor', 50.0); INSERT INTO `rule_values` VALUES (0, 'Combat:HitBonusPerLevel', 0.4); INSERT INTO `rule_values` VALUES (0, 'Combat:WeaponSkillFalloff', 0.33); INSERT INTO `rule_values` VALUES (0, 'Combat:ArcheryHitPenalty', 0.25); INSERT INTO `rule_values` VALUES (0, 'Combat:MeleeHitChanceMod', 1.0); INSERT INTO `rule_values` VALUES (0, 'Combat:PriestHitChanceMod', 0.85); INSERT INTO `rule_values` VALUES (0, 'Combat:CasterHitChanceMod', 0.7); INSERT INTO `rule_values` VALUES (0, 'Combat:HeavyAvoidChanceMod', 1.0); INSERT INTO `rule_values` VALUES (0, 'Combat:ModerateAvoidChanceMod', 0.96); INSERT INTO `rule_values` VALUES (0, 'Combat:LightAvoidChanceMod', 0.91); INSERT INTO `rule_values` VALUES (0, 'Combat:UnarmoredAvoidChanceMod', 0.86);