/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef BODYTYPES_H #define BODYTYPES_H typedef enum { BT_Humanoid = 1, BT_Lycanthrope = 2, BT_Undead = 3, BT_Giant = 4, BT_Construct = 5, BT_Extraplanar = 6, BT_Magical = 7, //this name might be a bit off, BT_SummonedUndead = 8, BT_RaidGiant = 9, //Velious era Raid Giant BT_RaidColdain = 10, //Velious era Raid Coldain BT_NoTarget = 11, //no name, can't target this bodytype BT_Vampire = 12, BT_Atenha_Ra = 13, BT_Greater_Akheva = 14, BT_Khati_Sha = 15, BT_Seru = 16, BT_Grieg_Veneficus = 17, BT_Draz_Nurakk = 18, BT_Zek = 19, //"creatures from the Plane of War." BT_Luggald = 20, BT_Animal = 21, BT_Insect = 22, BT_Monster = 23, BT_Summoned = 24, //Elemental? BT_Plant = 25, BT_Dragon = 26, BT_Summoned2 = 27, BT_Summoned3 = 28, BT_Dragon2 = 29, //database data indicates this is a dragon type (kunark and DoN?) BT_VeliousDragon = 30, //might not be a tight set BT_Familiar = 31, BT_Dragon3 = 32, BT_Boxes = 33, BT_Muramite = 34, //tribal dudes // ... BT_NoTarget2 = 60, // ... BT_SwarmPet = 63, //Looks like weapon proc related temp pets and few misc pets, should not be used for checking swarm pets in general. BT_MonsterSummon = 64, // 65, trap or effect related? BT_InvisMan = 66, //no name, seen on 'InvisMan', can be /targeted BT_Special = 67 } bodyType; /* bodytypes above 64 make the mob not show up */ #endif