/* EQEMu: Everquest Server Emulator Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY except by those people which sell it, which are required to give you total support for your newly bought product; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "../common/debug.h" #include "../common/Mutex.h" #include using namespace std; #define DEBUG_MUTEX_CLASS 0 #if DEBUG_MUTEX_CLASS >= 1 #endif #ifdef _WINDOWS bool IsTryLockSupported(); bool TrylockSupported = IsTryLockSupported(); bool IsTryLockSupported() { OSVERSIONINFOEX osvi; BOOL bOsVersionInfoEx; ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX)); osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX); if( !(bOsVersionInfoEx = GetVersionEx ((OSVERSIONINFO *) &osvi)) ) { // If OSVERSIONINFOEX doesn't work, try OSVERSIONINFO. osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO); if (! GetVersionEx ( (OSVERSIONINFO *) &osvi) ) { #if DEBUG_MUTEX_CLASS >= 1 cout << "Mutex::trylock() NOT supported" << endl; #endif return false; } } // Tests for Windows NT product family. if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT && osvi.dwMajorVersion >= 4) { #if DEBUG_MUTEX_CLASS >= 1 cout << "Mutex::trylock() SUPPORTED" << endl; #endif return true; } else { #if DEBUG_MUTEX_CLASS >= 1 cout << "Mutex::trylock() NOT supported" << endl; #endif return false; } } #endif Mutex::Mutex() { #if DEBUG_MUTEX_CLASS >= 7 cout << "Constructing Mutex" << endl; #endif #ifdef _WINDOWS InitializeCriticalSection(&CSMutex); #else pthread_mutexattr_t attr; pthread_mutexattr_init(&attr); #if defined(__CYGWIN__) || defined(__APPLE__) pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); #else pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE_NP); #endif pthread_mutex_init(&CSMutex, &attr); pthread_mutexattr_destroy(&attr); #endif } Mutex::~Mutex() { #if DEBUG_MUTEX_CLASS >= 7 cout << "Deconstructing Mutex" << endl; #endif #ifdef _WINDOWS DeleteCriticalSection(&CSMutex); #else // pthread_mutex_destroy(&CSMutex); #endif } void Mutex::lock() { _CP(Mutex_lock); #if DEBUG_MUTEX_CLASS >= 9 cout << "Locking Mutex" << endl; #endif #if DEBUG_MUTEX_CLASS >= 5 if (!trylock()) { cout << "Locking Mutex: Having to wait" << endl; #ifdef _WINDOWS EnterCriticalSection(&CSMutex); #else pthread_mutex_lock(&CSMutex); #endif } #else #ifdef _WINDOWS EnterCriticalSection(&CSMutex); #else pthread_mutex_lock(&CSMutex); #endif #endif } bool Mutex::trylock() { #if DEBUG_MUTEX_CLASS >= 9 cout << "TryLocking Mutex" << endl; #endif #ifdef _WINDOWS #if(_WIN32_WINNT >= 0x0400) if (TrylockSupported) return TryEnterCriticalSection(&CSMutex); else { EnterCriticalSection(&CSMutex); return true; } #else EnterCriticalSection(&CSMutex); return true; #endif #else return (pthread_mutex_trylock(&CSMutex) == 0); #endif } void Mutex::unlock() { #if DEBUG_MUTEX_CLASS >= 9 cout << "Unlocking Mutex" << endl; #endif #ifdef _WINDOWS LeaveCriticalSection(&CSMutex); #else pthread_mutex_unlock(&CSMutex); #endif } LockMutex::LockMutex(Mutex* in_mut, bool iLock) { mut = in_mut; locked = iLock; if (locked) { mut->lock(); } } LockMutex::~LockMutex() { if (locked) { mut->unlock(); } } void LockMutex::unlock() { if (locked) mut->unlock(); locked = false; } void LockMutex::lock() { if (!locked) mut->lock(); locked = true; } MRMutex::MRMutex() { rl = 0; wr = 0; rl = 0; } MRMutex::~MRMutex() { #ifdef _EQDEBUG if (wl || rl) { cout << "MRMutex::~MRMutex: poor cleanup detected: rl=" << rl << ", wl=" << wl << endl; } #endif } void MRMutex::ReadLock() { while (!TryReadLock()) { Sleep(1); } } bool MRMutex::TryReadLock() { MCounters.lock(); if (!wr && !wl) { rl++; MCounters.unlock(); return true; } else { MCounters.unlock(); return false; } } void MRMutex::UnReadLock() { MCounters.lock(); rl--; MCounters.unlock(); } void MRMutex::WriteLock() { MCounters.lock(); if (!rl && !wl) { wl++; MCounters.unlock(); return; } else { wr++; MCounters.unlock(); while (1) { Sleep(1); MCounters.lock(); if (!rl && !wl) { wr--; MCounters.unlock(); return; } MCounters.lock(); } } } bool MRMutex::TryWriteLock() { MCounters.lock(); if (!rl && !wl) { wl++; MCounters.unlock(); return true; } else { MCounters.unlock(); return false; } } void MRMutex::UnWriteLock() { MCounters.lock(); wl--; MCounters.unlock(); } int32 MRMutex::ReadLockCount() { MCounters.lock(); int32 ret = rl; MCounters.unlock(); return ret; } int32 MRMutex::WriteLockCount() { MCounters.lock(); int32 ret = wl; MCounters.unlock(); return ret; }