#ifndef EQEMU_DOOR_MANIPULATION_H #define EQEMU_DOOR_MANIPULATION_H #include "../client.h" #include "../../common/repositories/tool_game_objects_repository.h" class DoorManipulation { public: static void CommandHandler(Client *c, const Seperator *sep); static void CommandHeader(Client *c); static void DisplayObjectResultToClient( Client *c, std::vector game_objects ); static void DisplayModelsFromFileResults( Client *c, std::vector game_objects ); }; #endif //EQEMU_DOOR_MANIPULATION_H