#include "servertalk_client_connection.h" #include "dns.h" #include "../eqemu_logsys.h" EQ::Net::ServertalkClient::ServertalkClient(const std::string &addr, int port, bool ipv6, const std::string &identifier, const std::string &credentials) : m_timer(std::make_unique(100, true, std::bind(&EQ::Net::ServertalkClient::Connect, this))) { m_port = port; m_ipv6 = ipv6; m_identifier = identifier.empty() ? "Unknown" : identifier; m_credentials = credentials; m_connecting = false; DNSLookup(addr, port, false, [this](const std::string &address) { m_addr = address; }); } EQ::Net::ServertalkClient::~ServertalkClient() { } void EQ::Net::ServertalkClient::Send(uint16_t opcode, EQ::Net::Packet &p) { // pad zero size packets if (p.Length() == 0) { p.PutUInt8(0, 0); } EQ::Net::DynamicPacket out; out.PutUInt32(0, p.Length()); out.PutUInt16(4, opcode); out.PutPacket(6, p); InternalSend(ServertalkMessage, out); } void EQ::Net::ServertalkClient::SendPacket(ServerPacket *p) { EQ::Net::DynamicPacket pout; if (p->pBuffer) { pout.PutData(0, p->pBuffer, p->size); } Send(p->opcode, pout); } void EQ::Net::ServertalkClient::OnMessage(uint16_t opcode, std::function cb) { m_message_callbacks.emplace(std::make_pair(opcode, cb)); } void EQ::Net::ServertalkClient::OnMessage(std::function cb) { m_message_callback = cb; } void EQ::Net::ServertalkClient::Connect() { if (m_addr.length() == 0 || m_port == 0 || m_connection || m_connecting) { return; } m_connecting = true; EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr connection) { if (connection == nullptr) { LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port); m_connecting = false; return; } LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port); m_connection = connection; m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) { LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port); m_connection.reset(); }); m_connection->OnRead(std::bind(&EQ::Net::ServertalkClient::ProcessData, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3)); m_connection->Start(); SendHandshake(); if (m_on_connect_cb) { m_on_connect_cb(this); } m_connecting = false; }); } void EQ::Net::ServertalkClient::ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length) { m_buffer.insert(m_buffer.end(), (const char*)data, (const char*)data + length); ProcessReadBuffer(); } void EQ::Net::ServertalkClient::SendHello() { EQ::Net::DynamicPacket p; InternalSend(ServertalkClientHello, p); } void EQ::Net::ServertalkClient::InternalSend(ServertalkPacketType type, EQ::Net::Packet &p) { if (!m_connection) return; EQ::Net::DynamicPacket out; out.PutUInt32(0, (uint32_t)p.Length()); out.PutUInt8(4, (uint8_t)type); if (p.Length() > 0) { out.PutPacket(5, p); } m_connection->Write((const char*)out.Data(), out.Length()); } void EQ::Net::ServertalkClient::ProcessReadBuffer() { size_t current = 0; size_t total = m_buffer.size(); while (current < total) { auto left = total - current; /* //header: //uint32 length; //uint8 type; */ size_t length = 0; uint8_t type = 0; if (left < 5) { break; } length = *(uint32_t*)&m_buffer[current]; type = *(uint8_t*)&m_buffer[current + 4]; if (current + 5 + length > total) { break; } if (length == 0) { EQ::Net::DynamicPacket p; switch (type) { case ServertalkServerHello: ProcessHello(p); break; case ServertalkMessage: ProcessMessage(p); break; } } else { EQ::Net::StaticPacket p(&m_buffer[current + 5], length); switch (type) { case ServertalkServerHello: ProcessHello(p); break; case ServertalkMessage: ProcessMessage(p); break; } } current += length + 5; } if (current == total) { m_buffer.clear(); } else { m_buffer.erase(m_buffer.begin(), m_buffer.begin() + current); } } void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p) { try { SendHandshake(); if (m_on_connect_cb) { m_on_connect_cb(this); } } catch (std::exception &ex) { LogError("Error parsing hello from server: {0}", ex.what()); m_connection->Disconnect(); if (m_on_connect_cb) { m_on_connect_cb(nullptr); } } } void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p) { try { auto length = p.GetUInt32(0); auto opcode = p.GetUInt16(4); if (length > 0) { auto data = p.GetString(6, length); size_t message_len = length; EQ::Net::StaticPacket packet(&data[0], message_len); auto cb = m_message_callbacks.find(opcode); if (cb != m_message_callbacks.end()) { cb->second(opcode, packet); } if (m_message_callback) { m_message_callback(opcode, packet); } } } catch (std::exception &ex) { LogError("Error parsing message from server: {0}", ex.what()); } } void EQ::Net::ServertalkClient::SendHandshake() { EQ::Net::DynamicPacket handshake; handshake.PutString(0, m_identifier); handshake.PutString(m_identifier.length() + 1, m_credentials); handshake.PutUInt8(m_identifier.length() + 1 + m_credentials.length(), 0); InternalSend(ServertalkClientDowngradeSecurityHandshake, handshake); }