#include "../client.h" void command_logcommand(Client *c, std::string message) { int admin = c->Admin(); bool log = false; switch (zone->loglevelvar) { //catch failsafe case 9: { // log only LeadGM if ( admin >= AccountStatus::GMLeadAdmin && admin < AccountStatus::GMMgmt ) { log = true; } break; } case 8: { // log only GM if ( admin >= AccountStatus::GMAdmin && admin < AccountStatus::GMLeadAdmin ) { log = true; } break; } case 1: { if (admin >= AccountStatus::GMMgmt) { log = true; } break; } case 2: { if (admin >= AccountStatus::GMLeadAdmin) { log = true; } break; } case 3: { if (admin >= AccountStatus::GMAdmin) { log = true; } break; } case 4: { if (admin >= AccountStatus::QuestTroupe) { log = true; } break; } case 5: { if (admin >= AccountStatus::ApprenticeGuide) { log = true; } break; } case 6: { if (admin >= AccountStatus::Steward) { log = true; } break; } case 7: { log = true; break; } } if (log) { database.logevents( c->AccountName(), c->AccountID(), admin, c->GetName(), c->GetTarget() ? c->GetTarget()->GetName() : "None", "Command", message.c_str(), 1 ); } }