#include "../bot_command.h" void bot_command_set_assistee(Client* c, const Seperator* sep) { if (helper_is_help_or_usage(sep->arg[1])) { std::vector description = { "Sets your bots to assist your target in addition to yourself" }; std::vector notes = { "- Your target must be another player in your group or raid.", "- This needs to be set on every zone/camp you do." }; std::vector example_format = { }; std::vector examples_one = { }; std::vector examples_two = { }; std::vector examples_three = { }; std::vector actionables = { }; std::vector options = { }; std::vector options_one = { }; std::vector options_two = { }; std::vector options_three = { }; std::string popup_text = c->SendCommandHelpWindow( c, description, notes, example_format, examples_one, examples_two, examples_three, actionables, options, options_one, options_two, options_three ); popup_text = DialogueWindow::Table(popup_text); c->SendPopupToClient(sep->arg[0], popup_text.c_str()); return; } Mob* assistee = c->GetTarget(); if (assistee && assistee->IsClient() && c->IsInGroupOrRaid(assistee)) { c->SetAssistee(assistee->CastToClient()->CharacterID()); c->Message(Chat::Green, "Your bots will now assist %s.", assistee->GetCleanName()); return; } c->Message(Chat::Yellow, "You can only set your bots to assist clients that are in your group or raid."); return; }