#include "../client.h" void command_gassign(Client *c, const Seperator *sep) { if (!c->GetTarget() || !c->GetTarget()->IsNPC()) { c->Message(Chat::White, "You must target an NPC to use this command."); return; } int arguments = sep->argnum; if (!arguments || !sep->IsNumber(1)) { c->Message(Chat::White, "Usage: #gassign [Grid ID]"); return; } auto grid_id = std::stoul(sep->arg[1]); auto target = c->GetTarget()->CastToNPC(); if (target->GetSpawnPointID() > 0) { database.AssignGrid(c, grid_id, target->GetID()); } }