#include "../client.h" #include "../worldserver.h" extern WorldServer worldserver; void command_cvs(Client *c, const Seperator *sep) { auto pack = new ServerPacket(ServerOP_ClientVersionSummary, sizeof(ServerRequestClientVersionSummary_Struct)); auto srcvss = (ServerRequestClientVersionSummary_Struct *) pack->pBuffer; strn0cpy(srcvss->Name, c->GetName(), sizeof(srcvss->Name)); worldserver.SendPacket(pack); safe_delete(pack); }