#include "../client.h" void command_showbonusstats(Client *c, const Seperator *sep) { if (c->GetTarget() == 0) { c->Message(Chat::White, "ERROR: No target!"); } else if (!c->GetTarget()->IsMob() && !c->GetTarget()->IsClient()) { c->Message(Chat::White, "ERROR: Target is not a Mob or Player!"); } else { bool bAll = false; if (sep->arg[1][0] == '\0' || strcasecmp(sep->arg[1], "all") == 0) { bAll = true; } if (bAll || (strcasecmp(sep->arg[1], "item") == 0)) { c->Message(Chat::White, "Target Item Bonuses:"); c->Message( Chat::White, " Accuracy: %i%% Divine Save: %i%%", c->GetTarget()->GetItemBonuses().Accuracy, c->GetTarget()->GetItemBonuses().DivineSaveChance ); c->Message( Chat::White, " Flurry: %i%% HitChance: %i%%", c->GetTarget()->GetItemBonuses().FlurryChance, c->GetTarget()->GetItemBonuses().HitChance / 15 ); } if (bAll || (strcasecmp(sep->arg[1], "spell") == 0)) { c->Message(Chat::White, " Target Spell Bonuses:"); c->Message( Chat::White, " Accuracy: %i%% Divine Save: %i%%", c->GetTarget()->GetSpellBonuses().Accuracy, c->GetTarget()->GetSpellBonuses().DivineSaveChance ); c->Message( Chat::White, " Flurry: %i%% HitChance: %i%% ", c->GetTarget()->GetSpellBonuses().FlurryChance, c->GetTarget()->GetSpellBonuses().HitChance / 15 ); } c->Message(Chat::White, " Effective Casting Level: %i", c->GetTarget()->GetCasterLevel(0)); } }