/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef EQEMU_LUA_EXPEDITION_H #define EQEMU_LUA_EXPEDITION_H #ifdef LUA_EQEMU #include "lua_ptr.h" #include "../common/types.h" #include class Expedition; class Lua_Client; struct lua_State; namespace luabind { struct scope; namespace adl { class object; } using adl::object; } luabind::scope lua_register_expedition(); luabind::scope lua_register_expedition_member_status(); class Lua_Expedition : public Lua_Ptr { typedef Expedition NativeType; public: Lua_Expedition() : Lua_Ptr(nullptr) { } Lua_Expedition(Expedition *d) : Lua_Ptr(d) { } virtual ~Lua_Expedition() { } operator Expedition*() { return reinterpret_cast(GetLuaPtrData()); } void AddLockout(std::string event_name, uint32_t seconds); void AddReplayLockout(uint32_t seconds); uint32_t GetID(); int GetInstanceID(); std::string GetLeaderName(); uint32_t GetMemberCount(); luabind::object GetMembers(lua_State* L); std::string GetName(); int GetSecondsRemaining(); int GetZoneID(); luabind::object GetLockouts(lua_State* L); bool HasLockout(std::string event_name); bool HasReplayLockout(); void RemoveLockout(std::string event_name); void SetCompass(uint32 zone_id, float x, float y, float z); void SetCompass(std::string zone_name, float x, float y, float z); void SetSafeReturn(uint32 zone_id, float x, float y, float z, float heading); void SetSafeReturn(std::string zone_name, float x, float y, float z, float heading); void SetZoneInLocation(float x, float y, float z, float heading); }; #endif // LUA_EQEMU #endif // EQEMU_LUA_EXPEDITION_H