/** * EQEmulator: Everquest Server Emulator * Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY except by those people which sell it, which * are required to give you total support for your newly bought product; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef EQEMU_LOGINSERVER_WEBSERVER_H #define EQEMU_LOGINSERVER_WEBSERVER_H #include "../common/http/httplib.h" #include "../common/json/json.h" #include "../common/types.h" namespace LoginserverWebserver { class TokenManager { public: TokenManager() = default; struct token_data { std::string token; bool can_read; bool can_write; std::string user_agent; std::string remote_address; }; std::map loaded_api_tokens{}; void LoadApiTokens(); static bool TokenExists(const std::string &token); token_data GetToken(const std::string &token); static token_data CheckApiAuthorizationHeaders(const httplib::Request &request); static bool AuthCanRead(const httplib::Request &request, httplib::Response &res); static bool AuthCanWrite(const httplib::Request &request, httplib::Response &res); }; void RegisterRoutes(httplib::Server &api); void SendResponse(const Json::Value &payload, httplib::Response &res); static Json::Value ParseRequestBody(const httplib::Request &request); }; #endif //EQEMU_LOGINSERVER_WEBSERVER_H