#include "pathfinder_interface.h" #include "common/seperator.h" #include "zone/client.h" #include "zone/pathfinder_nav_mesh.h" #include "zone/pathfinder_null.h" #include "fmt/format.h" #include IPathfinder *IPathfinder::Load(const std::string &zone) { struct stat statbuffer; std::string navmesh_path = fmt::format("{}/maps/nav/{}.nav", PathManager::Instance()->GetServerPath(), zone); if (stat(navmesh_path.c_str(), &statbuffer) == 0) { return new PathfinderNavmesh(navmesh_path); } return new PathfinderNull(); }