/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "zone/oriented_bounding_box.h" #include "zone/water_map.h" #include #include class WaterMapV2 : public WaterMap { public: WaterMapV2(); ~WaterMapV2(); virtual WaterRegionType ReturnRegionType(const glm::vec3& location) const; virtual bool InWater(const glm::vec3& location) const; virtual bool InVWater(const glm::vec3& location) const; virtual bool InLava(const glm::vec3& location) const; virtual bool InLiquid(const glm::vec3& location) const; virtual bool InPvP(const glm::vec3& location) const; virtual bool InZoneLine(const glm::vec3& location) const; protected: virtual bool Load(FILE *fp); std::vector> regions; friend class WaterMap; };