/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include "zone/oriented_bounding_box.h"
#include "zone/water_map.h"
#include
#include
class WaterMapV2 : public WaterMap
{
public:
WaterMapV2();
~WaterMapV2();
virtual WaterRegionType ReturnRegionType(const glm::vec3& location) const;
virtual bool InWater(const glm::vec3& location) const;
virtual bool InVWater(const glm::vec3& location) const;
virtual bool InLava(const glm::vec3& location) const;
virtual bool InLiquid(const glm::vec3& location) const;
virtual bool InPvP(const glm::vec3& location) const;
virtual bool InZoneLine(const glm::vec3& location) const;
protected:
virtual bool Load(FILE *fp);
std::vector> regions;
friend class WaterMap;
};