/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "common/types.h" #include "zone/position.h" #include "zone/zone_config.h" #include extern const ZoneConfig *Config; enum WaterRegionType : int { RegionTypeUnsupported = -2, RegionTypeUntagged = -1, RegionTypeNormal = 0, RegionTypeWater = 1, RegionTypeLava = 2, RegionTypeZoneLine = 3, RegionTypePVP = 4, RegionTypeSlime = 5, RegionTypeIce = 6, RegionTypeVWater = 7 }; class WaterMap { public: WaterMap() { } virtual ~WaterMap() { } static WaterMap* LoadWaterMapfile(std::string zone_name); virtual WaterRegionType ReturnRegionType(const glm::vec3& location) const = 0; virtual bool InWater(const glm::vec3& location) const = 0; virtual bool InVWater(const glm::vec3& location) const = 0; virtual bool InLava(const glm::vec3& location) const = 0; virtual bool InLiquid(const glm::vec3& location) const = 0; virtual bool InPvP(const glm::vec3& location) const = 0; virtual bool InZoneLine(const glm::vec3& location) const = 0; protected: virtual bool Load(FILE *fp) { return false; } };