/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include "pathfinder_interface.h"
struct PathFileHeader;
struct Node;
class PathfinderWaypoint : public IPathfinder
{
public:
PathfinderWaypoint(const std::string &path);
virtual ~PathfinderWaypoint();
virtual IPath FindRoute(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, int flags = PathingNotDisabled);
virtual glm::vec3 GetRandomLocation(const glm::vec3 &start, int flags = PathingNotDisabled);
virtual void DebugCommand(Client *c, const Seperator *sep);
private:
void Load(const std::string &filename);
void LoadV2(FILE *f, const PathFileHeader &header);
void LoadV3(FILE *f, const PathFileHeader &header);
void ShowNodes();
void ShowPath(Client *c, const glm::vec3 &start, const glm::vec3 &end);
void NodeInfo(Client *c);
Node *FindPathNodeByCoordinates(float x, float y, float z);
void BuildGraph();
void ShowNode(const Node &n);
struct Implementation;
std::unique_ptr m_impl;
};