/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "pathfinder_interface.h" struct PathFileHeader; struct Node; class PathfinderWaypoint : public IPathfinder { public: PathfinderWaypoint(const std::string &path); virtual ~PathfinderWaypoint(); virtual IPath FindRoute(const glm::vec3 &start, const glm::vec3 &end, bool &partial, bool &stuck, int flags = PathingNotDisabled); virtual glm::vec3 GetRandomLocation(const glm::vec3 &start, int flags = PathingNotDisabled); virtual void DebugCommand(Client *c, const Seperator *sep); private: void Load(const std::string &filename); void LoadV2(FILE *f, const PathFileHeader &header); void LoadV3(FILE *f, const PathFileHeader &header); void ShowNodes(); void ShowPath(Client *c, const glm::vec3 &start, const glm::vec3 &end); void NodeInfo(Client *c); Node *FindPathNodeByCoordinates(float x, float y, float z); void BuildGraph(); void ShowNode(const Node &n); struct Implementation; std::unique_ptr m_impl; };