/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#ifdef LUA_EQEMU
#include "zone/lua_ptr.h"
class Lua_Mob;
struct struct_HateList;
luabind::scope lua_register_hate_entry();
luabind::scope lua_register_hate_list();
class Lua_HateEntry : public Lua_Ptr
{
typedef struct_HateList NativeType;
public:
Lua_HateEntry() : Lua_Ptr(nullptr) { }
Lua_HateEntry(struct_HateList *d) : Lua_Ptr(d) { }
virtual ~Lua_HateEntry() { }
Lua_Mob GetEnt();
void SetEnt(Lua_Mob e);
int64 GetDamage();
void SetDamage(int64 value);
int64 GetHate();
void SetHate(int64 value);
bool GetFrenzy();
void SetFrenzy(bool value);
};
struct Lua_HateList
{
std::vector entries;
};
#endif // LUA_EQEMU