/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "common/repositories/account_repository.h" #include "zone/client.h" #include "zone/worldserver.h" extern WorldServer worldserver; void SetChecksum(Client *c, const Seperator *sep) { auto account = AccountRepository::FindOne(database, c->AccountID()); if (!account.id) { c->Message(Chat::White, "Your account was not found!"); return; } database.SetVariable("crc_eqgame", account.crc_eqgame); database.SetVariable("crc_skillcaps", account.crc_skillcaps); database.SetVariable("crc_basedata", account.crc_basedata); c->Message(Chat::White, "Attempting to reload Rules globally."); worldserver.SendReload(ServerReload::Type::Rules); c->Message(Chat::White, "Attempting to reload Variables globally."); worldserver.SendReload(ServerReload::Type::Variables); }