/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "zone/client.h" #include "zone/fastmath.h" extern FastMath g_Math; void command_push(Client *c, const Seperator *sep) { int arguments = sep->argnum; if (!arguments || !sep->IsNumber(1)) { c->Message(Chat::White, "Usage: #push [Back Push] [Up Push]"); return; } if (!c->GetTarget() || !c->GetTarget()->IsNPC()) { c->Message(Chat::White, "You must target an NPC to use this command."); return; } auto target = c->GetTarget(); auto back = Strings::ToFloat(sep->arg[1]); auto up = 0.0f; if (arguments == 2 && sep->IsNumber(2)) { up = Strings::ToFloat(sep->arg[2]); } c->Message( Chat::White, fmt::format( "Pushing {} with a push back of {:.2f} and a push up of {:.2f}.", c->GetTargetDescription(target), back, up ).c_str() ); target->IncDeltaX(back * g_Math.FastSin(c->GetHeading())); target->IncDeltaY(back * g_Math.FastCos(c->GetHeading())); target->IncDeltaZ(up); target->SetForcedMovement(6); }