/* EQEmu: EQEmulator Copyright (C) 2001-2026 EQEmu Development Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "common/types.h" #include #include class CombatRecord { public: void Start(const std::string& in_mob_name); void Stop(); bool InCombat() const; void ProcessHPEvent(int64 hp, int64 current_hp); double TimeInCombat() const; float GetDamageReceivedPerSecond() const; float GetHealedReceivedPerSecond() const; time_t GetStartTime() const; time_t GetEndTime() const; int64 GetDamageReceived() const; int64 GetHealingReceived() const; private: std::string m_mob_name; time_t m_start_time = 0; time_t m_end_time = 0; int64 m_damage_received = 0; int64 m_heal_received = 0; };