/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "world_console_connection.h"
#include
#include
void WorldConsoleTCPConnection::SendEmoteMessage(const char *to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char *message, ...)
{
va_list argptr;
char buffer[1024];
va_start(argptr, message);
vsnprintf(buffer, sizeof(buffer), message, argptr);
va_end(argptr);
SendEmoteMessageRaw(to, to_guilddbid, to_minstatus, type, buffer);
}
void WorldConsoleTCPConnection::SendEmoteMessageRaw(const char *to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char *message)
{
m_connection->SendLine(message);
}